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Toshio Tenma

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Everything posted by Toshio Tenma

  1. Actually, It's not spanish, but portuguese/Brazil. I personally don't know how to speak spanish myself^^' http://battlearenadoujin.b1.jcink.com/ Is still active, it just needs more posts, make sure of posting. Also, you could help me by making found releases of my stuff, it would save me a lot of time. Just send a PM on the guild telling you already posted^^ I'll bring the next update of Aiko once I add new stuff.
  2. That's a sweet betatesting, well done^^ That issue with Aiko was also a problem which Bibin (both normal and Plus) had during her close strong attack. The solution is: [state 191,1] type = PosSet trigger1 = animelem=1 y = 0 [state 191,1] type = VelSet trigger1 = animelem=1 y = 0 And I'll have to put this code in almost all of her states. Although it solve the problem, it'll make her unplayable in bonus games with plataforms (like Mario Nes Game), but there is no other choice.
  3. Magical Chaser: Stardust of Dreams. The previous old files are just for testing purposes, so betatesters can check them out and try find recurring bugs.
  4. No prob, I requested Ryon to move the topic for me after realizing the error.
  5. Name: Black Academy. Date of creation: July, 5th, 2012 Description: This is my own version of the stage Black Academy of Magical Chaser, it have four verisons: a) Normal which features the black principal. b) Version 2 Which features Bibin watching the battle. c) Remix which features a new floor (thanks Saiyajin Mui for the effect). d) Remix 2 which features the new floor and Bibin watching the battle. Screen Shot: Download
  6. Updated log: 04/07/12 a) Added new sounds. B) Updated Star Power Blast (new effect). c) Updated Mook Bakudan Nage (new effect). d) Updated "Ikari no Jitan da" (Thanks Muirtower for the help) also fixed a bug which both Meteo and p2 were stuck in animation if the move hits a airbone enemy (thanks BoyBoyz for finding out). e) Updated "Meteor Smash". f) Added intro against Cometto-san+. g) Updated Castanet Storm. h) Updated Shobatsu Meteor. i) Updated Dash/Evade. j) Added compatibility with Henshin Mahou. k) Added compatibility with Midnight Bliss. l) Added special win screen. m) There are two supers.cns, the supercheap.cns will affect Shobatsu Meteo, which the P2 will always be hit (cannot evade, just guard) Open the meteo+.def to select which supers.cns you like to use. Video: http-~~-//youtu.be/A9L60TjQ2LE Download Note: To make the intro against Cometto-san+ works, download the cometto-san+.rar file, then extract in Cometto-san+ folder.
  7. Update log 1/07/2012: a) Updated all sprites. B) Added Konjo Nage. c) Added Kaiten Nage. d) Added Super Kikou Nami. e) Bechaponten Ranbu. f) Added Haniwa Bomb. g) Door Of Henamon (LV3). h) Added new palettes. - Screenshot: http-~~-//www.youtube.com/watch?v=s76zJukK444 Download
  8. Name: Highway Stage. Date of creation: July, 1st, 2012 Description: This is a simple stage based in Rockman X1, it's halfaway from the stage to be exact. - Release log: a) Some minor changes are made in the sprite 0,0 to fit better on mugen. B) The sprite 1,0 is based in the halfportion of the stage (sometime before facing Vava). --------------------------------------------------------- How to install? a) Put the stage in your stages folder. B) After putting the stage, enter in select.def and write the stage name like this [Characters] rockmanx, stages/highwaystage.def If you don't wish to use that stage for a certain character, then write stages/highwaystage.def after the [ExtraStages] line. For example: [ExtraStages] ;Put extra stages here. They will be available in VS and Watch modes. stages/highwaystage.def To install the BGM: Extract the theme song to your sound folder. Special thanks: a) Muirtower Video: http-~~-//www.youtube.com/watch?v=eUAaRm_g23M Download: http://forum.paodemu...showtopic=11930
  9. Update: June 30th, 2012: a) Updated the boundright and boundleft. b) Updated sprite 0,0 to look more accurate with the original source. c) Updated sprite 1,0 to fix possible issues with boundright and boundleft. d) Updated boundhigh to remove a annoying pink background. Image: Video: http-~~-//youtu.be/Hgf-PX6p_fE Download
  10. Originally that character was only known as "Bibin", however I decided to rename her to Bibin+ to justify her expanded moveset. Update log: Thursday, June 29th, 2012: a) Added new hitsparks. b) Added new hitsounds. c) Updated Bibin Ranbu. d) Updated all dash attacks. e) Update walk back. f) Added compatibility with Henshin Mahou. g) Updated win quotes. - Screenshot: Video: http-~~-//www.youtube.com/watch?v=2fKkjmkRPek[/media] Download: http://forum.paodemu...ndpost&p=125665
  11. I'd preffer welcomes in a new member section, not in a release section. After all, the character was ignored. I don't saw a new member section, but anyway this post is just about the release.
  12. This is the original version of Bibin which I was working in august 8th during my vacations in 2010. I wanted to make her with expanded moveset and since my intention was to have her with at least 8 supers, I had delayed her release. So, since it was asked when I would release, I thought that would be a good idea editing a copy of the character and making her more accurate to the source, so Bibin MC was created and released. - Move list: # Specials: Bibin Bui (short range spell): Command: ~D, DF, F, x (also with y or z). Uppercut (self explanatory): Command: ~F, DF, F, x (also made y or z, the "z" version launch a projectile as a add-on). Edochin Hyakuretsu Kobushi (Edochin will give seven quick slaps): Command: ~D, DB, B, x (also done with y or z) Edochin ATTACK (she spin Edochin and then cast him away): Command: ~D, DF, F, a (also made with b or c.) Fake Bibin Dance (Bibin will dance, however, she'll quickly counter if attacked): Command: ~D, DB, B, a (version a will throw the enemy, version 3 will do a powerful kick, version c will do a uppercut) Dash Kogeki Weak (She'll dash with a quick slap): Command: ~F, F, x Aerial Attack (She'll dash with a quick slap, the 2nd hit will send the enemy upward to start a combo): Command: ~F, F, y Dash Kogeki Strong (She'll dash with a quick headbutt): Command: ~F, F, z Dash Kogeki Kick Weak (She'll dash with a quick kick): Command: ~F, F, a Aerial Attack (She'll dash and do a powerfull kick which send the enemy upward to start a combo): Command: ~F, F, b Dash Kogeki Strong (She'll dash with a powerfull kick): Command: ~F, F, c - # Misc moves : Roll(She'll do a invencible roll to escape): Command: F + "ab" or "bc". Super Jump: Command: After Aerial Attack hits, quickly tap UP. Wake up (she'll cancel her guard with a powerfull kick, cost one power bar): Command: While guarding, tap forward + c Down Attack (She'll jump and fall in a grounded foe). Command: With a grounded enemy, quickly tap up + any button Bibin Throw (she'll grab the enemy and throw away): Command: ~F, y (when close). Special Punch (she'll do a powerful punch): Command: ~B,z - # Supers: Moon Glider (She'll slam the enemy with her Moon Glider, can be also done in air): Command: ~D, F, D, F, x Edward (Edward will launch his infamous dark messengers for 10 hits): Command: ~D, F, D, F, y Unhappy No Tane (Bibin will throw a seed, the seed will sprout in several Unhappy Pants): Command: ~D, F, D, F, z Unhappy Birth (Bibin will throw a seed in the enemy, if it hits, the victim will be trapped): ~D, F, D, F, x+y (y+z or x+z) Super Bibin Bui Bui (Bibin will launch a spell, if hits, the enemy will dance and later being hit by a unhappy plant): Command: ~D, F, D, F, a Bibin ATTACK (Edochin will grab Bibin and throw her against the enemy): Command: ~D, F, D, F, b Bibin Ranbu (Bibin will dash with a slap, if hits, she'll do a combo): Command: ~D, F, D, F, c Grand Universal Princess (Bibin will transform and pulverise the enemy with a huge bean): Command: ~D, F, D, F, a+b (also with b+c or a+c) - Release log, monday, November 21th, 2011: a) Updated velocities in several of her moves. http://mugenfreeforall.com/public/style_emoticons//cool.png Updated Intro #2 and intro #3. c) Updated Bibin Bui Bui Strong. d) Updated all dash attacks. e) Updated Moon Glider (it can be also done in air). f) Added Grand Universal Princess Bibin (new lv #3 super). g) Added Move List. h) Updated Wake Up. i) Updated Down Attack. j) Now she is compatible with Odango and Haguu Jaku. - Wip log, thuesday, April 14th, 2011: a) Added effects in her close stand strong punch and crouch strong punch (sparkles and envshake). http://mugenfreeforall.com/public/style_emoticons//cool.png Medium Dash Attack hit twice. c) Can do the Super Jump. d) Projectile doesn't disappears at once. e) She leave a trail after running. f) She can cancel any normal attack with specials. g) She leave a trail of wind during her dash attacks. h) She leave a trail of wind and sparkling during her down attack. i) She have a trail of wind during Moon Glider. j) She have sparklings during her strong air kick. k) She can cancel normal attacks like kicks with punches and vice & versa. l) Edward Super got tile issues fixed. m) Edochin Hyakuretsu Kobushi has been fixed. -------------------------------------------------------------------------- Special thanks: a) Zzyzzyxx (tested the Plus version, his wip version of Fine served as a inspiration for this version of Bibin and his tips helped to improve that version of Bibin as well). http://mugenfreeforall.com/public/style_emoticons//cool.png Muirtower (helped with effects and tips). c) Anarquia (tested the original version of Bibin). d) Cybaster. e) Bonaldo-Kun. f) Seravy. g) PersonDude. h) KnucklesTheEchidna. i) Ryochi. Image: Video: Download: http://forum.paodemugen.com.br/index.php?showtopic=11479&st=0
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