Can anyone make me some nightmare luffy sprites in Gigant battle style?
Would be nice to have
walking
dash
block
jump
punches/kicks
few sword attacks
one where he's holding a bow\arrow.
I added some older stages to 1.1 mugen and some of them seem to have this weird green image somewhere on the stage
i looked in the .sff and its not in there, and it doesnt appear on mugen 1.0 either.
i know i wasn't.
Its a palette problem though i still have no idea why it choses to do it only in simul mode and not turn.
I just opted to create a duplicate sprite and use a higher number. (had to do this 2 times since i did 3 first then realized all wenchu's characters use that sprite)
i have it at the end of the file but it still does it.
i'd really like to know why it only messed up for the simul and not turns when they use the same one.
im using FF3 is that the problem? Should i use ultimate?
When i am doing a simultanious 2v2 battle for some reason my small portrait gets messed up (9000,0)
But it looks fine in the select screen, and also it looks fine during turn battles.
this is it messed up
this is it working in turn fights ( you can see the cpu that was set to simul is still messed up)
i have a few aces that are decent.
Gamerxp's is alright, although the burn everytime he punches is quite annoying to fight against. Also have one by "the_monster" don't know who that is but its probably the best one i've come across so far.
And then theres OPT (One piece travel) one i have, its alright nothing special.
This one looks great though, btw the sprites have already been ripped at the sprite database, why don't you use those?