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Everything posted by Varia31
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SWEET TOOTH Extra Twisted Edition - The Final, big update!
Varia31 replied to Varia31's topic in [ RELEASES ]
Please forgive the double post, I just felt this was necessary to bump. I fixed a small mistake, and for the folder that contains the necessary files to overwrite the old ones with, I included some files I forgot to put in the folder, and I updated the link: https://www.dropbox.com/s/woajaw57j8dps1x/Sweet%20Patch.zip?dl=0 If you haven't downloaded Sweet Tooth, then ignore this link and download from one of the images in the original post to get the complete character. -
SWEET TOOTH Extra Twisted Edition - The Final, big update!
Varia31 replied to Varia31's topic in [ RELEASES ]
Dropbox allows me to just overwrite the files from my computer, so it just refreshes the download link with the new file. That said, here's a link to just the CNS and SFF to overwrite the old ones with: https://www.dropbox.com/s/woajaw57j8dps1x/Sweet%20Patch.zip?dl=0 -
SWEET TOOTH Extra Twisted Edition - The Final, big update!
Varia31 replied to Varia31's topic in [ RELEASES ]
Sweet Tooth has received a patch! Download and enjoy some brand new animations (to replace old ones) and some technical fixes. Patch 1.1 Notes Technical changes/fixes -Added slight spread to SMG bullets -Fixed P2's animations to properly utilize required sprites for throw moves -Made Sweet Tooth invisible off the side of the screen when coming back from "Welcome2TM - End" so that he isn't seen just standing there in case P2 ventures off further down the screen. -Increased duration of NotHitBy controller on "Welcome2TM - End" by 5 ticks -Fixed guardspark for "Who wants a treat?" ice cream cone -Added Cheese KO (anim 5950) -If Helpers (such as the Fire Missile or trick ice cream cone) are hit by a counterattack/reversal and turned into a Sweet Tooth clone, they will now be properly eliminated by a DestroySelf controller -Made minor tweaks and improvements to Sweet Tooth's AI Visual changes -New animation for Aerial Punch -New animation for Aerial Clown Kick -New animations for Machete Massacre hits 1 and 2 that also cause Sweet Tooth to step forward for extra reach -New "Round Lose" animation -New "shove" animation that also gives Sweet Tooth slightly more reach -New Combo and Finishing Move animations for "A butcher like me" Hyper -
SWEET TOOTH Extra Twisted Edition - The Final, big update!
Varia31 replied to Varia31's topic in [ RELEASES ]
Apologies everyone, someone found another issue that I fixed. I'm updating the download links now. In the mean time, please download this patch: https://www.dropbox.com/s/jjakd9ing35x2va/Sweet%20Tooth%20CNS%20patch.zip?dl=0 EDIT Links have been updated. -
SWEET TOOTH Extra Twisted Edition - The Final, big update!
Varia31 replied to Varia31's topic in [ RELEASES ]
Here you go: https://www.dropbox.com/s/8bkj5s8wf8uh8g5/Sweet%20Tooth.cns?dl=0 Just overwrite his CNS file with this one. -
SWEET TOOTH Extra Twisted Edition - The Final, big update!
Varia31 replied to Varia31's topic in [ RELEASES ]
I updated both links for Sweet Tooth. There was a problem that I patched, so I recommend re-downloading if you want the fixed version. The problem was that one of his intros was playing the wrong animation due to me overlooking a line of code. -
SWEET TOOTH Extra Twisted Edition - The Final, big update!
Varia31 replied to Varia31's topic in [ RELEASES ]
It comes with Sweet Tooth, his sound folder, XNALara 10 (the program used for the 3D models), the scene and models to load with it, and a couple of tutorial text documents. Simply put, it's all the resources I used to create Sweet Tooth. It has all the models, sounds, and the model posing program I used to make the sprites. Basically it's for those who want to use XNALara to make edits and/or additions to the character. -
Hey all! Sweet Tooth has been updated one final time! This update features new sounds, animations, balancing tweaks, and a new win pose! This update has too many things going for it to just be a simple CNS or SFF patch, so the whole character will need to be downloaded again. Like last time, either download Sweet Tooth by himself, or download the Editing Kit package if you want to make your own version! Enjoy the changes, and stay twisted, boys and girls! Video showcase: "Sweet Tooth Extra Twisted Edition" Change list Well, boys and girls, what are you waiting for? Click on the video and check out the description, or click one the link below to download Sweet Tooth for Mugen! Link 1 https://mega.nz/file/dVkC1RKR#hPyNoWGDIml5rxxodwSkeUYwg67rjGfxTHxHI5BpCAA
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Good news! All of the Hypers are now done (save for a few finishing special effects touches)! Check out Sweet Tooth's final level 3 Hyper, "Welcome to Twisted Metal"! Yes, it's interactive, too! https://www.youtube.com/watch?v=zaMNvNGQysM With that out of the way, I am trying to make his remaining miscellaneous animations, make any tweaks where necessary, check for debug issues, finish his arcade ending cutscene, and his AI, then he'll be finished! I already completed his last win pose, where he says "that was a mistake, buddy..." while sitting down, and taking out his friend Crazy Harold the Wacky Lunchsack and placing him down. Stay tuned!
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Behold! Sweet Tooth's Arcade intro! There will be an ending, too!
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Well, here's the newest level 2 Hyper! This is supposed to recreate the "Flamesaw" attack in Twisted Metal for PS3. Now I just need to finish his final Level 3 Hyper. After that, I just need to finish his AI, the rest of his miscellaneous animations, and his arcade intro and ending, and then he'll be finished!
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Not sure I follow?
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BOSStimus Prime an Optimus Prime boss character
Varia31 replied to Odb718's topic in [ CREATION LAB ]
Oh wow, this is a great idea for making Optimus Prime, since he should be huge anyways. Love it! I hope this is still going on. -
Hello boys and girls! I noticed that my BETA version of Needles Kane (aka Sweet Tooth) was already on here, but I wanted to properly join this site so that I can keep y'all up to date on how progress is coming along on the full version. As of right now, he is nearing completion. I need to finish his last two Hypers, make an arcade intro and ending, make the rest of his intros and win poses for matches, and then make various miscellaneous animations, and he should be ready to go! However, would anyone be willing to code a brutal AI for him when he's otherwise finished? I would love it if I could at least get help with that since I've no knowledge or experience on how to do so. It'll still be a while, but it would be nice to have someone willing to do so on standby. At any rate, here are a few videos showcasing what I have completed up to this point. I hope you all like what you see! Comments are welcome! I'm definitely going for crazy over-the-top with a bit of a cheap flair to this character (a "troll character", if you will), but I'm open for feedback. I hope to make this a truly solid, well-made character!