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Rurouni

Z-S Lifebar (1.0/1.1)

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I see. But the original lifebar had some issues:
- A problem getting one pixel out of place, a problem inherited from WinMUGEN.

And for some reason the def / sff file was not recognizing the changes, so I had to redo from scratch.

- I also edited the timer font, since he coded them in a weird way so they weren't properly centered. In addition he used a common trick  for "box-like" combo fonts (something like this: team1.text.text = P%iH) without the slightest need.
And the way he did the turns mode, if you used 2 or 3 characters only, there were still 3 portraits boxes for the teammates.

So I can't say it was a waste of time, unless of course he fixed all that.

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ahh, that's good to know. iirc the only thing i fixed was the combo fonts, i had no idea there were also those other issues you pointed out, especially the one concerning turns mode (didn't really bother to double check back then since i never really used or cared about that particular mode).

 

all in all, you've done wonders with these, imma grab 'em right away and add 'em to my collection 👍

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