Odb718 added a topic in [ WORK IN PROGRESS ]BOSStimus Prime an Optimus Prime boss characterSo after a year of laptop/pc troubles I've made some recent progress.
I've gotten all of his basic parts posting on screen. His head tracks the enemy no matter where they are on screen.
I've used "Apocalypse (MVC)" by N64Mario as a base. You might be able to tell by the gradient at the bottom of the screen. The gameplay will be heavily influenced by Apocalypse from XMvsSF. I have a ton of "parts" to use. His right bicep has 50 or so different positions. I have 30 positions for his forearm, and maybe 12 hand types. His Left arm has about 9 things it can do. His main core has about 4 positions. The one you see and about 3 more of him leaning back/standing up straight.
I'd love to get help and ideas for moves for him. Right now he has far less options than XMvsSF Apocalypse. I figure the eye beams are a possibility, and the "drill" punch could be specials/ultras. I honestly dont have a clue what he could potentially do. Because he has so many options between his bicep and forearm I think he could have a lot of different "punches". Like a flat palm splat, an upper cut, just basic punching actions.
I was thinking maaaybe some other Autobots could show up. Apocalypse has the little floating drones, maybe BOSStimus could too.
- 15 replies
- 748 views
Odb718 added a topic in [ WORK IN PROGRESS ]Super Smash Bros Brawl Samus Release 0.5
^^^^^^^^^ OLD NEWS ^^^^^^^^^
Here is an early beta. I've ripped a lot of the stuff that wasnt working 100% out.
This link ^^^^ will always be the current version of Samus718.
If the link above isnt working you can use this link to download.
I have a completely different copy of Samus I'm working on. This is just to show how she plays and to get feed back.
I'm looking for people to help make pallets.
- 6 replies
- 710 views