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Captain Falcon, Condor,K-Guile Updated (8/12/12) by Kamakaze


Lord Batros

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Changelog:

Falcon:

c.C can only be comboed into by far s.B otherwise you have to cancel to use it

s.B nerfed to +1 from +3

c.C given more start up time. 14 from 11. Now hits as an overhead

a.A is now +3 from +1 but if p2 is in fall state it is now +20 from +32

a.B is now +6 from +3 but if p2 is in fall state is now +25 from + 35

a.C is now +14 from +9 but if p2 is in fall state is now +31 from +45

Essentially falcon is a lot less goofy and a lot more strict. Doing his prior

combos are now mostly either very hard or impossible. I know this seems like a

huge nerf but to compensate all damage is up. And the combos that are left are nasty damage wise.

Condor:

advantage/disadvantage adjusted

bug fixes

K-Guile:

bug fixes

AI update

frame advantage disadvantage adjusted

minor tweaks to all moves

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