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is there a code for multiple KO voices?


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Posted

I'm workin' on an edit on a character, and it needs Statedef -2 to do so. so if y'all got any codes to share, now be the time





(and yes it has been a while. if y'all don't know me, I'm the guy who made the IKEMEN conversion to some screenpack)

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Posted

nvm fellas I got it.

thanks to Warusaki3 and his code, you can use this as a base

here be le code example:

[State -2, KO]

type = PlaySnd

triggerall = roundstate = [2,3]

trigger1 = !(var(0)&2**17) && !fvar(20)

trigger1 = Var(27) = ifelse(!var(37),1,ifelse(var(37)>20,20,var(37)))

trigger2 = !(var(0)&2**17) && fvar(20)

trigger2 = Var(27) = 12

ignorehitpause = 1

value = 110,0+random%4

and here be le code that is required to play those KO voices:

[State -2,KO]

type = Varadd

trigger1 = !alive

ignorehitpause = 1

var(27) = 1

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