・yoonybin・ Posted October 14, 2025 Posted October 14, 2025 Status: Available Mugen Version: 1.0/1.1b Another character I love and been into the anime he is from (Reincarnated as a Slime) for a long time, that I've edited to be realistic and accurate. on top of that, realistically, he should be considered a cheapie even after anyone has read the manga and watched the show. Let me explain/provide info on his stats/changes that are made to be a lil more accurate. he has: 1. Core Teleport / Mobility Moves Teleport (瞬間移動) → Basic vanish/instant movement. Code: A fast PosSet with afterimages + sound effect. Time Warp (時空間跳躍) → Could work as a super move: rewinds both fighters to earlier PosX/PosY with life reset (fake time rewind). Gravity Flight (重力飛行) → Implement as constant hover/jump float (VelSet overrides). 2. Offensive Skills Black Flame / Black Thunder → Black Flame-Thunder → Make this Rimuru’s “signature” special. Combination fire/lightning projectile (bind Explod effects together). Flame / Water / Gravity Manipulation → You don’t need separate skills. Implement them as variations of projectiles/supers: Water Blade = multi-hit projectile. Gravity = suction effect (negative velocity on opponent). Flame = AoE explosion super. Voice Cannon (声震砲) → A fullscreen beam, later absorbed into Uriel, so treat it as a Lv.2 super. 3. Defensive & Passive Traits Abnormal Condition Nullification / Pain Nullification / Natural Effects Nullification → Translate these into immunities: Immune to poison states, dizzy states, guard crush (state controllers). No shake/flinch on low-damage hits. Physical / Spiritual Attack Nullification → Implement as ultra-high defense or custom hit override. I bundle them under “Immunity.” + immunity to most cheapies as well. 4. Clones & Helpers Body Double / Enhanced Body Double → Create Helpers that mimic basic attacks. Separation / Synthesis → This is more lore, but basically he summons a helper, then reabsorbs it (LifeAdd, PowerAdd). 5. Prediction / Control Skills Future Attack Prediction → Hard to simulate directly, but I made it to that rimuru automatically counters an attack constantly. Coercion (Haki) → Screen-shake stun aura that drains the opponent’s Power. Paralyzing / Poison Breath → Could be short-range projectiles (but lore says stored, so maybe optional EX moves). Note: he's full-sized, so don't be deceived by this image. Kpop Fan | Otaku | Wrestling Fan | Simmer | Discord Bot Developer | Graphic Designer | Mugen Youtuber
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