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Mugen Version: 1.0/1.1b

Another character I love and been into the anime he is from (Reincarnated as a Slime) for a long time, that I've edited to be realistic and accurate. on top of that, realistically, he should be considered a cheapie even after anyone has read the manga and watched the show.

 

Let me explain/provide info on his stats/changes that are made to be a lil more accurate. he has:

 

1. Core Teleport / Mobility Moves

Teleport (瞬間移動) → Basic vanish/instant movement.

Code: A fast PosSet with afterimages + sound effect.

Time Warp (時空間跳躍) → Could work as a super move: rewinds both fighters to earlier PosX/PosY with life reset (fake time rewind).

Gravity Flight (重力飛行) → Implement as constant hover/jump float (VelSet overrides).

 

2. Offensive Skills

Black Flame / Black Thunder → Black Flame-Thunder → Make this Rimuru’s “signature” special. Combination fire/lightning projectile (bind Explod effects together).

Flame / Water / Gravity Manipulation → You don’t need separate skills. Implement them as variations of projectiles/supers:

Water Blade = multi-hit projectile.

Gravity = suction effect (negative velocity on opponent).

Flame = AoE explosion super.

Voice Cannon (声震砲) → A fullscreen beam, later absorbed into Uriel, so treat it as a Lv.2 super.

 

3. Defensive & Passive Traits

Abnormal Condition Nullification / Pain Nullification / Natural Effects Nullification → Translate these into immunities:

Immune to poison states, dizzy states, guard crush (state controllers).

No shake/flinch on low-damage hits.

Physical / Spiritual Attack Nullification → Implement as ultra-high defense or custom hit override.

I bundle them under “Immunity.” + immunity to most cheapies as well.

 

4. Clones & Helpers

Body Double / Enhanced Body Double → Create Helpers that mimic basic attacks.

Separation / Synthesis → This is more lore, but basically he summons a helper, then reabsorbs it (LifeAdd, PowerAdd).

 

5. Prediction / Control Skills

Future Attack Prediction → Hard to simulate directly, but I made it to that rimuru automatically counters an attack constantly.

Coercion (Haki) → Screen-shake stun aura that drains the opponent’s Power.

Paralyzing / Poison Breath → Could be short-range projectiles (but lore says stored, so maybe optional EX moves).

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Note: he's full-sized, so don't be deceived by this image.

Kpop Fan | Otaku | Wrestling Fan | Simmer | Discord Bot Developer | Graphic Designer | Mugen Youtuber

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