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Posted

        Status: Available

Tier: Brutal AI + Null

Info? Is very loud, has crazy attacks and she regenerates AND, she has a instant KO attack.

This character was quite the handleful but worth it I guess? up to you because let me explain. ORIGINALLY, this character was suppose to be the usual cheapie where, they are unstoppable, crazy defense, crazy hits, spams, and much more and of course had a instant unpredictable KO hit.  

BUT, her AI had some issues thus resulting in this chaotic version of what you are seeing here. I did try to fix it and maybe upload like two versions? but it was simply unfixable so that's why you still see her act like a sad claps character and spam specials even at the end of the match.

Other than that..I did get some opinions on this character before release so yes there was thought behind this and that's why I decided to release her like this anyways. sooo...if you like CHAOTIC edits of characters like this? she may be for you. here's her stats:

Description: 

Divine Aura → permanent holy afterimage glow.

Infinite Power → starts and stays at 999999999.

Enemy Power Drain → opponents lose meter constantly, can’t charge.

Pure Immunity → invincible to all normal, projectile, throw, reversal, and cheap-layer attacks.

NoKO Assert → cannot be KO’d by normal methods.

Alive Reset → anti-F1 / anti-direct-death, keeps her “alive” unless divine kill triggers.

Attack Boost: 3x normal damage.

Damage Enforcer: Every hit always deals damage (prevents “nullified” hits).

Defense: Untouchable, no chip damage possible.

Regen:Constant passive regen (+2 per tick).

Emergency regen (+20 when under 25% HP).

Aggressive AI (but unstable) → her natural AI pushes her into attacks frequently, sometimes spams.

Randomized OHKO attempts (controlled by cooldowns):

Teleport OHKO (3600 → 3500 → 3501): teleports behind the enemy and instantly executes them.

Divine OHKO (3700 → 3701): sudden “holy execution” that drains the opponent’s life to 0.

OHKO Cooldowns: 10 sec (teleport), 20 sec (divine).

Damage Multiplier: 5.0 when landing hits (her hits shred).

Failsafe Reset: auto-returns to idle if stuck or frozen.

Anti-Spam/Anti-Stall: breaks loops if she stays in one attack too long.

Post-KO Safety (partial): tries to end fights cleanly, but can sometimes still spam due to stubborn AI.

Overwhelms with relentless regen + divine OHKOs.

Opponents cannot charge or rely on cheap tactics because she nullifies them.

Match usually ends in sudden divine execution rather than slow grind.

Nonethless, despite all of this. she's nuts and well while she wasn't suppose to be like this originally for my vision for her she's still your angelic executioner — a divine presence that keeps healing, denies meter, and randomly ends matches with holy judgment (that's pretty crazy). Tukihime blends brutal AI + divine cheapie mechanics, which makes her unpredictable and thematic. (aka just instantly kills yo ass atp) NOW, I will say this. before THOSE people test her against the likes of infinite soulabyss, I will admit this again and remind you all again my coding isn't perfect. (as you can clearly tell) so this is not a 100% guarantee! I test my characters against other crazy characters to see if they can defeat them but never characters beyond that. 

I'm open to feedback

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Kpop Fan | Otaku | Wrestling Fan | Simmer | Discord Bot Developer | Graphic Designer | Mugen Youtuber

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