DeluxeGamer705 Posted February 5, 2025 Posted February 5, 2025 Obviously, since I've edited the red one, I had to do the same for the green one. So, here it is! Super Mugen Bros. Luigi Screenshots: Preview: Also known as "SMBZ" Luigi (despite having nothing to do with SMBZ), he is a character that uses 3 buttons for normals and 3 more buttons for specials. Hammer mode is still present, and more stuff was added, such as new moves, new palettes, and more! Get him here: https://sites.google.com/view/dxgsmugensite/characters/edits-and-others Found any bugs, errors, or oopsies? Send me your feedback and I'll update him when I have time! Gaulbetti 1
DeluxeGamer705 Posted April 4, 2025 Author Posted April 4, 2025 After 2 months, green' stache has been updated to v1.1! Changelog: - Added a "Danger!" message. This appears if Luigi's HP is reaches 300 to alert the player that he'll be K.O.'d if they don't K.O. the opponent first. - Slight A.I. adjustments. - Fixed an oversight where EX Thunderhand used the same helper as non-EX version.
DeluxeGamer705 Posted August 14, 2025 Author Posted August 14, 2025 New update - v1.2! [CHANGE] Fireball and Luigi Cyclone in some ways: - FIREBALL: No longer bounces if it hits the ground, and instead travels in a straight line. It also moves a little slower. - LUIGI CYCLONE: Luigi now moves around if you press either left or right. He is fast in fact! Also, number of hits now varies depending on which button is pressed. [ADD] Aerial drift; now Luigi can move in the air after jumping! [BUFF] Luigi now can use crouching attacks while running. [BUFF] Standing strong attack now makes Luigi move forward slightly. [BUFF] Crouching attacks are now lows. [CHANGE] Pausetime for medium standing and aerial normals, as well as for Super Jump Punch. [ADD] Screenshake for stronger versions for Super Jump Punch. [BUFF] A.I. again. And oh boy, try to get to him now when fighting against him.
DeluxeGamer705 Posted October 30, 2025 Author Posted October 30, 2025 v1.3 is now here! [ADD] Match-over losing animation. [FIX] Some slight oversights in palettes.
DeluxeGamer705 Posted May 7 Author Posted May 7 Decided to roll out another update - v1.4! Changelog: [FIX] Plenty of animations had hurtboxes/hitboxes placed below the actual sprite, allowing for weird moments such as getting hit by anything below due to a hurtbox being below the main one. [ADD] Character-specific intro against Super Mugen Bros. Mario.
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