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MatreroG's Stages W.I.P. Concepts


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Posted

There are a lot of comic book and retro game fans on this forum, so I'm going to start posting and sharing some background sketches, because I'm sure interesting comments will come up that can help me develop better stages. 

These are some of my latest WIPs backgrounds:

 

Currently I want to make some backgrounds related to quadrilaterals, rings, arenas and fight zones.
This first sketch is a generic Mixed Martial Arts octagon.

 

A preview only for hardcore DC fans.
Navs was building the Noonan's Bar and Countgate helped with the Section 8 cameos. I only made minor graphic tweaks and taking care of the stage code.
The stage is not finished yet.

 

 

Without a doubt Navs from The Unlimited is the greatest architect of backgrounds and environments related to DC Comics. And the best thing is that he's still creating stuff!
I had already previewed some images but check out the video to see the Iceberg Lounge in action. This stage remains a work in progress.

 

 

Yes, I know, another Sentinel factory ... but it's my own version, the Trask Indutries.

 

  • 4 weeks later...
Posted

Recently a guy contacted me to commission two new MUGEN stages. After seeing my latest release, "Hoopster Court", this person wanted to have something similar but with one of the fiercest rivalries in the NBA: Celtics–Lakers.

Here's a simple preview with the color change plus some quick graphical details:

 

 

  • 4 months later...
Posted

Working on some random stuff.

 

New environment concept. A sort of barren, mountainous wasteland on the side of a large demonic rock. That giant head is AI-generated and then pixelated; I think it still needs some polishing.

TVpbg0Q.png

 

Does anyone remember the arcade game Arm Champs II? Anyway, a while back I ripped the background sprites, which have a CAPCOM-ish vibe. So I'm trying to turn it into a MUGEN/IKEMEN stage. 
Here is an early sketch.
bnwtSfu.png

 

Ryu and Sagat are just there for reference purposes.

Posted
7 minutes ago, MatreroG said:

Working on some random stuff.

 

New environment concept. A sort of barren, mountainous wasteland on the side of a large demonic rock. That giant head is AI-generated and then pixelated; I think it still needs some polishing.

TVpbg0Q.png

 

Does anyone remember the arcade game Arm Champs II? Anyway, a while back I ripped the background sprites, which have a CAPCOM-ish vibe. So I'm trying to turn it into a MUGEN/IKEMEN stage. 
Here is an early sketch.
bnwtSfu.png

 

Ryu and Sagat are just there for reference purposes.

ʕु-̫͡-ʔु”-- I Loving These Stage Concepts Especially The Arm Wrestling Stage! I Feel An Epic Sense Of 80's Tournament Montages In My Head! LOL! I Can't Wait To See how These Stages Turn! Each Stage You Make In MUGEN Over The Years Is Always Such A Joy To See! Keep Up The Great Work And Keep Being Awesome @MatreroG! (o^.^)-b

  • 4 months later...
Posted

 

Other sketches were left behind along the way but I never definitively discarded them.

Almost all the sprites are ripped from various well-known CAPCOM games. And the central pharaonic statue is a pic treated with the PIXELATOR app. Everything looks pretty solid but basic at the same time.
OjeQGpWFMhLpZ_k2uX_UfgMgDKI5a9G3dA4QnZWG

 

This one was a commissioned background that didn't progress well. And is also quite similar to others stages I've already released. It has a certain temporal ambiguity that fits with a past or modern vibe.

FTBZaMx8y3EHmlbVWlVgEnLfvp2ES0ncHlxEdXWI

 

  • 1 month later...
Posted

I discarded this concept a long time ago because the main line trees is out of scale for the CAPCOM-ish style, meaning it looks a bit small. But now that I have rediscovered it, I realized that I quite like the partially dreamlike atmosphere it has and I'm going to try to expand the grove to make it look taller. Or even rework the entire forest.

Mai Shiranui will not be part of the stage.

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  • 4 months later...
Posted

@Supercar11  The Iceberg Lounge has been finished for a while and I've kept it private. But I've had the go-ahead from my collaborator to make a public release. So it will soon be available for download.

Also, YoDog continues to work its magic. Now with a nighttime setting inspired by Hasaka's concept art. There will be a another new release very soon.
Publicación de MatreroG - YouTube
nV5WwlMYugoJUkkx32eyTrZCtzM3LIXS780F7w2l

Posted
On 3/6/2026 at 1:50 PM, MatreroG said:

@Supercar11  The Iceberg Lounge has been finished for a while and I've kept it private. But I've had the go-ahead from my collaborator to make a public release. So it will soon be available for download.

Also, YoDog continues to work its magic. Now with a nighttime setting inspired by Hasaka's concept art. There will be a another new release very soon.
Publicación de MatreroG - YouTube
nV5WwlMYugoJUkkx32eyTrZCtzM3LIXS780F7w2l

👍

My Steam: https://steamcommunity.com/id/Supercar11/
My RetroAchivements: Supercar11 · RetroAchievements
My Xbox: Supercar11X
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  • 2 months later...

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