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Make helper appear on the left corner of the screen


Question

Posted

I wanna add some pretty cool png on successful counter hit like this one.
Heres the code if you wanna know why I cant do it:
 

;Success cat counter

[Statedef 429]

type = S

MoveType = A

Physics = S

anim = 424



[State 429, Helper]

type = Helper

trigger1 = time = 0

name = "Deffo no Item Assylum reference."

stateno = 425

pos = 0,gameheight

ID = 5

postype = Left

ownpal = 1

size.xscale = gamewidth/490

size.yscale = gameheight/615

ignorehitpause = 1



[State 424, NotHitBy]

type = NotHitBy

trigger1 = prevstateno = 199

value = SCA;,AA,AP,AT



[State 424, ScreenBound]

type = ScreenBound

trigger1 = time < 99

value = 1



[State 424, Explod]

type = Null ;Explod (wanna replace this with the new one)

trigger1 = !time

anim = 2018 ; Original cat.png (build in ''disappear after 15 ticks'')

postype = Left

facing = 1

vfacing = 1

bindtime = 40

removetime = -2

supermovetime = 9999

pausemovetime = 9999

scale = gamewidth/490,gameheight/615

sprpriority = 5

ontop = 1

shadow = 0,0,0

ownpal = 1

removeongethit = 0



[State 424, HitDef]

type = HitDef ;Le counter

trigger1 = !time

attr = ,NA ;SCA,NA,SA,HA,NP,SP,HP,NT,ST,HT

hitflag = MAF ;HLAFD+-

Getpower = 0,0

guardflag = MA ;HLA

animtype = Up ;Light, Medium, Hard, Back, Up, DiagUp

air.animtype = Hard

priority = 20, Hit

damage = 125,0

pausetime = 0,0

sparkno = -1

guard.sparkno = -1

sparkxy = 0,0

hitsound = S1,0

guardsound = S2,0

ground.type = Low ;Low, Trip, None

ground.slidetime = 0

air.hittime = 69

fall.recover = 0

ground.velocity = -99,-5

air.velocity = -99,-5

p1sprpriority = 0

p2sprpriority = 1

fall = 1



[State 424, CtrlSet]

type = CtrlSet

trigger1 = time > 10

value = 1



[State 424, 5]

type = ChangeState

trigger1 = time = 20 ;25

value = 0



;THE MAXWELL COUNTER.png (Cat.png will appear here)

[Statedef 425]

type = U

ctrl = 0

anim = 2021



[State 102,00]

type = AssertSpecial

trigger1 = 1

flag = noshadow



[State 102,00]

type = Trans ; IDK make it disappear 15 ticks later 

trigger1 = 1

Trans = AddAlpha

Alpha = 256-Floor(Time*15.6),256



[State 102, 7]

type = SprPriority

trigger1 = 1

value = 3

;Code not done yet. Need further observation.



Any way to make it appear on the corner?

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