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Some game soundrips


miner600

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KOFXV: Added Kim sounds.

 

On 2/13/2023 at 12:31 AM, MDRadicalShow said:

the links are no longer available. ¿what happened to them?

Which ones? Links work but sometimes mediafire downloads gets errors and the only way to fix is delete and reupload.

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DNF: Added Brawler and Battle Mage. Updated the rest of the roster. New link. 

 

Rising: -Added the voicelines of the partner system(Partner folder)
            -Added the minigame's avatar voicefiles in GBVSR__Avatar.zip.
            -The Uma Musume's characters don't have english dub.

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I'd like to ask why KOFXV system sounds has "No id names so it's kind of a mess". Why didn't they change the name to be more stable than they did before? Would you mind telling me the ID name according to this number in the files?

 

examples: 777896486.ogg = Climax Super Special Moves sounds

etc.

 

zNpiHMo.pngkMnY8Pz.png81SL8i5.pngjwGmvDJ.pngblmEPZc.png

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Hi, filenames depend on the sound manager used by the game. Samurai Shodown 2019 and Kof XV use WWiseAudio. This system uses .pck and .bnk as container files for the audio filetype, .wem. As you can see, bnk and wems use those numbers as filenames. The context or usable filename is generally in an outside file (forgot the extension). Samurai Shodown had them and that's why i could rename wems, assign them to characters and upload winquotes/sfx for everyone.

Kof XV deleted the reference files, every DLC team or DLC character added means a separate .pck. Inside this DLC pck there are bnk files for the character voice and sfx. Winquotes are separate unnamed wems. That's why at least DLC chars have battle voice and sfx.

In few words, without the reference files these are the filenames that you will get. The only semblance of organization i have are unnamed bnk containers.

 

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KOFXV: Added winquotes for everyone with the opponent reference in the filename. No reference means generic winquote.
Added a quick english txt transcript for the winquotes(It still has characters like \n).

SFX for every character later.

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