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Sango By Alexei Roschak (Kenshinx0)


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Hey Guys,

I'm back with my latest release: Sango from InuYasha: A Feudal Fairytale. Sango has a special throw when facing Miroku and is source accurate as Miroku is. She plays just as well too :) Enjoy.

Miroku has also been updated to be compatible with Sango and some other things:

- Added "Pervy Grab" throw when facing Sango.

- Fixed Dashing and Dashing Attacks to be more source-accurate.

- Updated AI to be scale-able with MUGEN's difficulty.

- Added special "parried" animations. Compatible with Sango and Miroku

- Cleaned up Sango Assist. It's stable now with no room for error.

- Added two palettes: Red Palette and Evil (Black kimono with red oak staff and sandals)

Readme.txt:

;-------------------------------------------------;

;------------------ README.txt -------------------;

;-------------------------------------------------;

Name: Sango

Origin: InuYasha: A Feudal Fairytale (PSX)

Author: Alexei Roschak (kenshinx0)

MUGEN Version: 1.0

Description:

My intention was to emulate the source to the best of my abilities, but lets face it ...

anyone who has ever played that game for PS1 knows that the effects are really terrible.

I had to do something about it, so I've enahnced all the effects for better viewing :) All hitspaks/guardsparks

were ripped and enhanced by me. Some effects were not added to this release because I felt they were unnecessary, nothing

major though was left out :) She's got a nice array of effects.

English Sound Pack:

Swap between the Japanese and English sounds by editing her .def file:

Find the "sound =" line and change the value to one of the following:

sango.jp.snd ; For Japanese voices

sango.en.snd ; For English voices

Credit:

Ryon and Laharl for beta testing.

Laharl for making the English soundpack.

PsychoticMarik and Kong for ripping the sprites. I used a combination of both of their sprites for Sango.

;---------------------------------------------------------;

;----------------------- COMMANDS ------------------------;

;---------------------------------------------------------;

;Basic

Walking - Yes

Running - Yes (Hop) - Can attack with "a" or "b" while dashing forwards or backwards.

Crouching - Yes

Jumping - Yes

Parry - Yes (y while both standing and crouching)

Throw - Yes (F+b when close)

Command Format:

Name - command - power (if any)

Description

Notes: If any.

;Combo System

Sango's combo system is one that is similar to the source.

The primary commands for moves are a and b.

Two hits must be made to successfully start a combo.

It's that simple.

;Special Commands

Poison Bomb - x or combo finisher

Sango throws a poison smoke bomb on the ground, then jumps away from the enemy. The enemy falls back if hit.

This has three types, each varying in size. The type is dependand on the last move used before this one.

1.) Light Combo Finisher

2.) Heavy Combo Finisher

3.) Large Poison Bomb, Single Hit Move. Larger and does more damage.

Throw Hiraikotsu - F+x

Sango throws Hiraikotsu, her boomerang at the enemy. The boomerang only hits once to be fair.

If Sango misses the first time past the enemy, they can get hit by the return.

While Hiraikotsu is active and out, Sango cannot move. She must wait for Hiraikotsu to return, during which she's vulnerable.

Kama Chain Throw - D+x

Sango launches her kama chain into the air. If the enemy is close enough or in the path of the chain's ball, she'll

catch them on it and smash them into the ground.

Sango is vulnerable if the move misses.

Summon Kirara - B,B+x - 3000

Sango summons her pet Kirara to attack with a quick, fierce tackle. Kirara then walks back

as her small form. (チイビキララはかわいいですよね!)

Kirara's tackle can be blocked for mitigated damage.

Miroku Assist - z - 500

Sango appears to do a normal attack. If the move hits, Miroku will be summoned and throw a firey talisman at the enemy.

If hit the enemy will be sent falling backwards to the ground.

;---------------------------------------------------------;

;--------------------- CONCLUSION ------------------------;

;---------------------------------------------------------;

This is my second installment from the InuYasha: A Feudal Fairy Tale game. Everything that was done wrong with Miroku, was

done right here with Sango. I've learned a lot from making Miroku, so Sango was not that difficult. More time consuming than

anything. She's got new things that are subtle but complete the character. She's got a special throw when facing Miroku. Miroku also has been updated

to use his "prevy grab" when facing Sango. Don't know what that is? Download them both, pit them against each other and you'll see ;)

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