MrPr1993 Posted October 30, 2019 Share Posted October 30, 2019 Heyas peeps! Happy Halloween! Here I present a character I decided to challenge myself to work on in a span of 10 days!https://<BLACKLISTED URL>/forums/attachment.php?attachmentid=5838&d=1572476152 SPOOKY FROMSpooky's Jump Scare Mansion If you know the game, you know what's in there. If not... well you'll have to check it out first. Since I had little time, I had to make this quickly, and didn't had time to polish it. Soooo I gave it my all for this character. DOWNLOADhttps://drive.google.com/file/d/1TTQ_lgzbU1anWcD6l2zrTzGkF650EXtp/view?usp=sharing Feedback is appreciated! I may do updates soon! Cheers Link to comment Share on other sites More sharing options...
N_N Posted November 5, 2019 Share Posted November 5, 2019 - The machetes are infinites if timed correctly. - Right now the dodge is a bit unbalanced, since it grants Spooky full invincibility. Most fighting games have it so throw attacks (and nothing else) can hit the character while they're dodging, so I recommend you change the dodge to incorporate that mechanic. - The helpers could use a damage nerf, plus a cooldown mechanic on them. - Optionally, they could also be made hittable. - The player gains power back from the EX specials and the machete toss hyper. - The damage on the hypers could be reduced by 200 or so, seeing as they're only Level 1s. - 2 of the hypers (the multiple machete toss one and Specimen Spectacle) don't have any CLSN2s on Spooky, which isn't a good thing. - There are a lot of unused KFM sprites in the sff you forgot to delete. All the feedback I could give for now. A relatively nice and creative character otherwise. Keep it up! Link to comment Share on other sites More sharing options...
MrPr1993 Posted December 7, 2019 Author Share Posted December 7, 2019 Aye! Updates on Spooky: -Machete will have a cooldown til' you throw another. No more timed infinites! -Reduced damage to some specials, hypers and helpers -Damage Dampaner added -Added missing colission on Machete hyper Gotta keep in mind on what else I gotta put in Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now