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Posted

Mega Man - Robot Master Mayhem

 

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Unlike the normal Mega Man games, this is a fighting game in versus style, highly influenced by games like Marvel vs. Capcom.
 

The game includes, for the last version (2.5.1)

• 22 playable characters, including names like Mega Man, Proto Man, Snake Man, Metal Man, Enker, Quint and others.

• Several classic bosses of the series, such as Yellow Devil, Hyper Storm H and others

• Power Sets: Almost all characters, except some cases explained in game history, have the ability to choose from 6 different types of powers / weapons, in addition to special attacks

• History, with introduction and end, for each character

• Unique stages for each character, with its characteristic soundtrack
 

Take control of your favorite Megaman characters to stop the Evil Dr. Wily from conquering the Earth.

 

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The game can be downloaded here: https://gamejolt.com/games/robotmastermayhem/405160

 

 

 

 

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Posted

CHANGES FOR THE VERSION 3.0

 

1- NEW EFFECTS

 

I've been working since last year - the new effects for the project Mega Man - Robot Master Mayhem.

No more too bright effects and heavy SFF - now we are back to the roots of MVC1, with other different games on the mix. I've been gathering and testing new effects and I liked the result.

Also, some hypers on Axl were changed, to give him more dramatic feeling.

The next version will be released in December 19. Are you ready?

 

 

 

2 - NEW CHARACTERS

We will have some new playable characters for that version, which includes a fan favorite - PHARAOH MAN.

 

More news soon 🙂

 

 

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  • 2 weeks later...
Posted

Here is a preview of all Shadow Man Power Sets, all hypers plus a new throw.
As explained before, it works on a different wat than all the other characters - it's a set of skills/boosts

 

 

Now moving to my next target - Elec Man 🙂

 

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  • 3 weeks later...
Posted

Thanks buddy!

 

Here is a Bass preview, finally. First I show all his hyper moves, then an AI battle. Bass doesn't have a vicious AI like some other characters *cough* Shadow Man *cough*.

Also, now he has brand new custom voices, done by my friend Psykai.

Bass will be available on the next RMM release, in december 2019

 

 

 

 

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Posted

First preview of Needle Man, which is being coded by Mistah Jorge.
Showing the power sets, specials and hypers.

 

 

Needle Man is still under development so things can be changed until the release

 

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  • 5 weeks later...
Posted

Here is a preview of Snake Man update for the Mega Man Robot Master Mayhem project. 

 

 

As I said at community, I have good and bad news.

Good news: Snake Man update is done, finally. It was the hardest character to update, since all of his previous effects used CVS-like transparent effects but the results are awesome! 

Bad news: We won't be able to release the update in December 30th 😞

Yeah, that suck but we (me, mostly) need more time to polish some stuff and I don't want to release something which can looks rushed, incomplete. 

The release date was moved to 30-01-2020.

This decision was very heavy for me, as this project would mark the commemoration of my 20 years of mugen and now the date will pass without my release, but unfortunately it had to be made. 

I'm very upset about this, but I asked myself to postpone the date.

Sorry guys 😞

But in the end, I think the result will worth the wait and you will be enjoying a better product. 

Also, I wanna say THANK YOU to everyone who still supports my work, after all those years.

 

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  • 1 year later...
Posted

Mega Man Robot Master Mayhem - All Throws - version 3.1

 

 

Preview of all throws (normal, special and hypers) of the Mega Man Robot Master Mayhem project, including some of the new characters.

Now all characters have at least 2 throws. And several old throws have been changed. It is not the final version, as it will still be reviewed.

The game will be updated this year, stay tuned.

 

 

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  • 1 year later...
Posted

Right from Mega Man 8, here comes a new bonus stage for the Mega Man Robot Master Mayhem project: Big Telly.

You have to beat a certain number of enemies before the time runs off. In the second round, some robots will attack you (does no damage, just to hold you back). Also there is a new exclusive stage for this battle 🙂 

 

 

 

 

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