Mr.Giang Posted November 16, 2018 Share Posted November 16, 2018 New update: Changelogs: - Added new tag hyper: Fang of Klyntar (credits to MGMURROW's Venom).- Added drooling effects (credits to MGMURROW's Venom as well, you rock man).- Added screenshake for launcher.- s.Hard now can chain into Venom Predate.- Venom Barrel's damage increased from 20 to 30.- Fixed a glitch which made Venom super jump earlier than intended during combo.- Venom Barrel now causes untechable knockdown. Character Demonstration + Download Link (1.1 version): Tag system: Start - Partner assist z+c - Tag in/Tag out D,DF,F,z+c - Tag Team Hyper Traits: - Super Jump. - Guard Push - x+y/y+z/z+x while guarding. - Recovery Roll. - Web Swing. Normals: X - Weak Y - Medium Z - Strong f.Z (G) - Venom Predate: Taken from MvCI. Has good range, causes crumble state if hit. If hit when opponents are mid-air, cause wall bounce instead. A - Dash/Web Swing (A) B - Throw (can be teched by opponents) C - Launcher: can be jump-canceled into air-combo. Specials: Venom Fang (D,DF,F,x/y/z) (GA): Venom's symbiote hops forward in a low arc as a big blob face. P strength varies upon the distance of the jump. Venom Rush (D,D,x/y/z) (G): Venom summons the symbiote to attack from far parts of the screen. P strength varies upon how far the symbiote attacks. Web Throw (F,DF,D,DB,B,x/y/z) (G): Venom throws out a web from his wrist and when it connects, he slams the opponent twice on the ground then swings them to the other side of the screen. P strength varies upon how up the web will shoot. Venom Barrel (D,DB,B,x/y/z) (A): Inspired from MvCI, Venom surrounds himself in symbiotes that can damage opponents. Last hit causes wall-bounce state. P strength varies upon how Venom will move during the attack. Hypers: D,DB,B,D,DB,B,x/y/z - Venom Web (LV1) (GA): Venom jumps to the middle of the screen and shoots out a large web that cataches full-screen. Once it connects, Venom rushes down with a barrage of normals and ends it with a Venom Fang. D,DF,F,D,DF,F,x/y/x - Death Bite (LV1) (G): Venom does an extended version of his Venom Rush which can land the opponent to the other side of the screen. Can hit OTG. D,DF,F,D,DF,F,x+y/y+z/z+x - Venom Death Grip (LV3) (G): Original move. This is an anti-air command grab with invincible start-up. If move hits, Venom will inject opponents with symbiotes, neutralize them then rip them in half. Special thanks to: DarkLuigi for the best Venom on MUGEN. MGMURROW for the counter effects + codes. REDHOT for his MvC2 Venom as references. S.Y for the new hyper. Link to comment Share on other sites More sharing options...
Mr.Giang Posted January 30, 2019 Author Share Posted January 30, 2019 Update: - Added Taunt. - More effects. - Added Animated Hyper Cutscene (Thanks Tigergood). - Super jump's height reduced (other attacks's attributes have been adjusted to keep any combos before still possible to do). - Fixed a glitch which makes AI perform old Light Punch. - Wallbounce reworked. Now can wall bounce once per combo. - Fixed a glitch that doesn't allow opponents to tech throw. - Air throw's damage increased from 80 to 120. - Throw damage is affected by damage dampen. - Venom Throw's damage increased from 35 to 50. - Venom Throw's damage is affected by damage dampen. - Fixed a glitch that makes Venom Rush unable to gain power. - Updated with a new damage dampen system. - Fixed crossing-up glitches. - Venom Barrel last hit now will allow Venom to face opponents. - Hyper now uses hi-res hitsparks instead of default hitsparks. - Fixed a glitch that makes Death Bite unable to hit OTG. - Can perform Delayed Tag Hyper. Link to comment Share on other sites More sharing options...
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