EG-Paradox Posted April 21, 2017 Posted April 21, 2017 I need help on coding and I don't know how to configure the select screen by adding more slots (depending on the number of slots) in MUGEN 1.1? Please help... JOOJ1 1
0 JOOJ1 Posted June 15, 2018 Posted June 15, 2018 [Select Info] fadein.time = 10 fadeout.time = 10 rows = 4 columns = 3 wrapping = 0 ;1 to let cursor wrap around pos = 480,128 ;Position to draw to showemptyboxes = 1 ;1 to show empty boxes moveoveremptyboxes = 1 ;1 to allow cursor to move over empty boxes cell.size = 100,100 ;x,y size of each cell (in pixels) cell.spacing = 10 ;Space between each cell cell.bg.spr = 150,0 ;Note: Don't use animation for cells cell.random.spr = 151,0 ;Icon for random select (don't use animation) cell.random.switchtime = 4;Time to wait before changing to another random portrait Go to the following way: your mugen folder/data/mugen/system.def and open it with any notepad program, find that line using CTRL+F and searching {Select Info] the rows section set how many slots will have in vertical like an Y size coordinate and columns will set how many slot will have in horizontal like an X size coordinate. If you put somethin like 20 rows and 10 columns, multiply it's numbers to have the total char number, change the pos x,y values to adjust it to the screen adequally, you can chage the scale of the slots to adjust it, but the last one is for another topic.
Question
EG-Paradox
I need help on coding and I don't know how to configure the select screen by adding more slots (depending on the number of slots) in MUGEN 1.1?
Please help...
1 answer to this question
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