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Forest Warehouse V2 by Alice Margatroid

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Forest Warehouse V.2



+32 Bits, it requires OpenGL now.
+Zoomdelta (for depth)

OMK stages support a greater zoom than the currently set (in 640x480).

They use ID's for BG controllers, if you need to move the sprites to make them compatible
with another resolution and increase the zoom, look for those controllers in the def file and modify
the pos x or y, this will move all the sprites of the stage at the same time without the need to change the position of each sprite manually.




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