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(solved) Position helper and not follow camera


MKImpc7R
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Q1 I have the sprites of sitting on throne appear twice, once for each fighter. What triggs or other do I have to use to make only one at any time?

 

SOLVED

Q2 What POSTYPE to always make the sprite in the center as you see it? Or maybe POS = (What expression to be with a fixed location?) (If I use POSTYPE the sprite moves along with the camera which is wrong, I have to not use Postype at all) Different coded chars may have this sprite appear different position when the code is added to their cns, so im trying a fixed location for all.

 

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My code

 

[State -2,Sitting At Throne Helper]
type = Helper
triggerall = NumHelper(3960) = 0

triggerall = Enemy, NumHelper(3960) = 0 ;Q1 Solved by this
triggerall = P2Name != "Goro"
triggerall = StageVar(info.name) = "MK9 Goro's Lair"
trigger1 = Time = 1
ID = 3960
pos = 0, 0
stateno = -2

 

[State -2, Sitting At Throne Explod]
type = Explod
triggerall = NumExplod(3960) = 0
triggerall = P2Name != "Goro"
triggerall = StageVar(info.name) = "MK9 Goro's Lair"
trigger1 = Time = 1
ID = 3960
anim = F3960
bindtime = -1
facing = 1
ownpal = 1
pos = -44, -119.5
removeongethit = 0
removetime = -1
scale = 0.2, 0.2

space = stage  ;Q2 Solved by this
sprpriority = -3

 

 

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