cldz Posted June 13, 2016 Posted June 13, 2016 it seems there's ppl that indexing sprites 1 by 1 this thread is dedicated for those ppl let's pretend that you already rip the sprites from the sheet 1.open ff3 2.add one or more sprites,choose the char sheet and add it to the sff 3.click the pal editor,move the background color to the first slot,save the pal and delete the sheet that you add earlier 4.hit add one and more palettes,open the recently made pal[make this a proper pal if you can,this can be done with ff3 too but i'll say nothing about it] 5.now add all your sprites,on the palette option choose the force the specified palette(adapt the image) notes ; clean the sheet before you do it ------------------------------------------------------ i don't know if there's a software that can maintain the color of an indexed sheet when ripping it if it exist then this tut is kind of useless ------------------------------ if you want to fix a messed up sff this method might help you,but you need to extract all/some of the char sprites from the sff and make a sheet out of it to make the pal,so you don't miss any color after that you can add all the sprites via import
Ryon Posted June 17, 2016 Posted June 17, 2016 while this does work. it DOES NOT guarentee all of your sprites will have the same and properly color. - Characters - / - Stages - / - Screenpacks - / - Lifebars - / - Fonts - / - Full Games - / - Templates -
cldz Posted June 19, 2016 Author Posted June 19, 2016 -if the sprites maker know what he's doing it will -if the sprites ripper know what he's doing it will but you should take things to consideration if you use this method let's say you want to fix an sff,but the sff maker messed up real bad i guess it's just like what you say
Ryon Posted June 20, 2016 Posted June 20, 2016 my prefered method is to index the entire sheet, then rip the sprites from the sheet, and add them. nothing more or less, PNG only. - Characters - / - Stages - / - Screenpacks - / - Lifebars - / - Fonts - / - Full Games - / - Templates -
cldz Posted June 20, 2016 Author Posted June 20, 2016 that's what i do at first btw,how did you ripp the sprite if it's a sheet?
Ryon Posted June 23, 2016 Posted June 23, 2016 manually. 1 by 1. i personally copy from PAINT to !draw. but on a program like paintshop pro or photoshop, you can just cut the image out and save it. undo, and repeat. - Characters - / - Stages - / - Screenpacks - / - Lifebars - / - Fonts - / - Full Games - / - Templates -
cldz Posted June 23, 2016 Author Posted June 23, 2016 i see i don't have the patience to do it like that unless if i make a stage ty for letting me know
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