Mʀ. Sтᴇαl-Yoᴜя-Wαεfυ Posted June 12, 2016 Posted June 12, 2016 [PREVIEW] [COMMENT] Quote MUGEN_update_2016-09-26: - removed the extra old stance frame in the walking-back animation (credit: Staubhold) - made the walking-back slower due to the above walking-back animation change - made the standing HK red hit red CLSN box smaller (credit: Staubhold) - removed the extra red hit red CLSN box fro the jumping HP (credit: Staubhold) - renamed LP Powerbomb to German/Back Suplex (credit: Staubhold) - renamed MP Powerbomb to Rock Hard Crush (with a rock crush visual effect to the MUGEN victim) (credit: Staubhold): - renamed HP Powerbomb to Double German/Back Suplex (credit: Staubhold) - exchanged commands for Boulder Punch (now using button c) and Superkick (now using button b) (credit: Staubhold) - added pound sound and screen shake to Ground Pound, and made the big long red hit red CLSN box much smaller (credit: Staubhold) - renamed the D, DB, B + LK special move from "Atomic Knee Drop" to "Powerbomb Atomic Knee Drop" (credit: Staubhold) - fixed the MUGEN victim bind positions for "Powerbomb Atomic Knee Drop" (credit: Staubhold) - disabled the Father!!! speech bubble during the Adamantium Hammer Time hyper move (credit: Staubhold) - fixed the normal MP->MK->MP->MK->.... infinite MUGEN issue for standing/crouching/in air (credit: Christian Weston Chandler aka Dynatron) - "normal moves permformed during a dash" now is easier for now the control is given to Hercules earlier (previous: Time = 12; now: Time = 5) (credit: Christian Weston Chandler aka Dynatron) - replaced the old stance end frame in all all specials and hypers animations with a better frame (credit: Staubhold & Christian Weston Chandler aka Dynatron) - removed the "Samurai-Showdown P2 guarding P1 weapon reaction feature" for all non-weapon-based moves, except for the hypers' ==>>> some points that awaiting need more new Hercules sprites to do: - "IMO Hercules should have a taunt, change the command and animation for his power charge" (credit: Staubhold) - Adamantium Hammer Time... Adamantium Hammer sprite looks bad. (credit: Staubhold) Please re-download Hercules here: https://www.sendspace.com/file/e2tj2yhttp://www.4shared.com/zip/ng4wEcT4ba/Hercules_MMV_updated_2016-09-2.html ** I don't know why but my mediafire.com account seems not working now....I will upload to that once it is working again......... ------------------------- Next update will be: MUGEN A.I. lowering...........will try to make it suitable for MMV MFL.... Movelist... Specials ======== Hold start - Power charge up F + HP - Throw D, DF, F + P - Powerbomb (3 versions) D, DB, B + P - Wind-up Wind Attack D, DF, F + HK - Superkick (hold to power up) D, DF, F + MK - Boulder Punch D, DF, F + LK - Golden Mace D, DB, B + HK - Impact Knockdown D, DB, B + MK - Ground Pound D, DB, B + LK - Atomin Knee Drop (start on ground but P2 needs to be in air for it to work) Hypers ====== D, DF, F + PP - Hyper Powerbomb D, DB, B + PP - Hyper Wind-up Wind Attack D, DF, F + KK - Olympic Beatdown D, DB, B + KK - Seismic Toss D, DF, F + PK - Help from Amadeus Cho D, DB, B + PK - Call Zeus D, DF, F + 3 Punches - Adamantium Hammer Time [DOWNLOAD] http://www.4shared.com/zip/ng4wEcT4ba/Hercules_MMV_updated_2016-09-2.html Old Version = http://www.mediafire.com/download/2f0p1364dfb5d15/Hercules_MMV.rar AxSeeker 1
Mʀ. Sтᴇαl-Yoᴜя-Wαεfυ Posted September 26, 2016 Author Posted September 26, 2016 Updated Sep 26 2016 by Borewood
AxSeeker Posted September 26, 2016 Posted September 26, 2016 Does the video have the updates or is it an old one?
Mʀ. Sтᴇαl-Yoᴜя-Wαεfυ Posted September 26, 2016 Author Posted September 26, 2016 Just now, AxSeeker said: Does the video have the updates or is it an old one? Only the vid in the commentary section
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