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Superman - Series Accurate by Prospectone and Anthonyp21


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Jan 21st Update = http://www.mediafire.com/download/d7l475g00h74mrv/SupermanNEW52.rar

 

Download: http://www.mediafire.com/download/8upyco0auajg0c4/SupermanNEW52%282%29.rar

 

 

canvas99999

Added:
- AI tweaked
- 2 Super armors (light armor, heavy armor activates when life gets low to give that "not holding back" feel)
- Kryptonite weakness (chars like batman, lex etc that uses it makes life drop critically low)
- Magic Vulnerability (all DC and Marvel chars that use magic make life drop but not as low as Kryptonite)
- Injustice Sound Patch
- No block damage
- Slow constant powerbar increase (I call it constantly absorbing solar energy)
 

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  • 4 weeks later...

Updated Jan 21 =

Minor Update
- Slowed down power bar regeneration
- He can now take damage with final armor activated
- Even stronger AI

Superman is little more balanced so his weaknesses can be exploited. Also I added a little palette roster each with different characteristics.
This is what it looks like:

pal1 = 52 # 1.act                    ; New 52 palette                              \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
pal2 = JusticeLord.act               ; Justice Lord Superman
pal3 = obama.act                     ; Val-Zod (Black Superman)                     ;PALETTES 1-6 all have their weaknesses
pal4 = supermanearth23.act           ; President Superman                           to KRYPTONITE and MAGIC (DC and Marvel Chars only)
pal5 = sinestro.act                  ; Sinestro Corps Injustice Superman             
pal6 = redsonurss.act                ; Red Son Superman                             //////////////////////////////////////////////
pal7 = bizarro.act                   ; Bizarro palette \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
pal8 = divine.act                    ; God of Strength Superman (Darkseid Wars)      PALETTES 7, 8, 9  Gameplay is unpredictable, more violent and weak to magic. Palette 8 is immune to krytonite
pal9 = DarkSide.act                  ; Brutaal (Evil Superman) //////////////////////////////////////////////////////////////////////////////////////
pal10 = kingdomcome.act              ; Kingdom Come (Older Superman)                ; This is "OLD" Superman which makes him naturally stronger (only weak to magic, choose opponet carefully)
pal11 = Prime.act                    ; Superman Prime (Black suit)                  ; This is Superboy Prime all grown up. Very powerful and semi-cheap (Almost unstoppable; no weaknesses)
pal12 = new Superman prime pal.act   ; Superman Prime One Million (Golden Superman) ; SUPER CHEAP, anti-cheap, no weaknesses can fight any cheap char you wish to battle
 

Coldskin1 = "sorry but ur superman prime one million no match for my edited beerus"

@Coldskin, I think thats on purpose. This is supposed to be source accurate Supes, and Bills is divine and magical.

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  • 2 weeks later...

Updated Feb 6

Small Update:
- Sinestro Corps Superman now has lantern power aura around him just like Hal Jordan, Kyle Rayner, etc
- Added a green lantern Superman so there's more than one lantern Superman to choose from
- Lantern palettes power bar DO NOT regenerate  (thought I'd stick to the lantern charging logic like the other chars)
- Sinestro Corps feed on fear and since he has to charge his own power he taunts alot to build up his power. I think his taunt is pretty intimidating and should draw fear scared
- Hercules has been added to the magic weakness list
- Superman Prime One Million palette actually glows now which is pretty cool when hes beating down cheapies.

Also much thanks for the palettes from yunnin , yolomate

Whats left:
- light construct special  scratch All help and ideas are welcomed!
mugen013.png mugen110.png

 

http://www.mediafire.com/download/d7l475g00h74mrv/SupermanNEW52.rar

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