CronoXic Posted November 27, 2015 Posted November 27, 2015 OK so I tried to mess the localcoord l. I'm using legacy screenpack. Is there any ways to change the size of the character.
-1 ShiniGami NoMeresu Posted November 27, 2015 Posted November 27, 2015 If your Screenpack [sorry i dont know] is 16:9 res mean rectangle shape then you need add LocalCoord in each char's def file.@Risotto What you suggest is only going to effect char size [, i mean his movement/attack etc sprites] not whole thing.But with localcoord in def will effect everything in the char.Mine Sp res is:GameWidth = 854GameHeight = 480and for that i use localcoord in char's def files. which is :'Localcoord = 427,240''this makes char look suitable according to Sp's res.and without localcoord they look big in 16:9 res Sps
0 Risotto Posted November 27, 2015 Posted November 27, 2015 In each char folder you have to find the following lines in the CNS file => xscale =yscale = Modify the value to obtain the size you want, y for height, x for lenght. Easy as kissing.
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CronoXic
OK so I tried to mess the localcoord l. I'm using legacy screenpack. Is there any ways to change the size of the character.
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