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localcoord? size of the character try to fit in .


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Posted

If your Screenpack [sorry i dont know] is 16:9 res mean rectangle shape then you need add LocalCoord in each char's def file.
@Risotto What you suggest is only going to effect char size [, i mean his movement/attack etc sprites] not whole thing.
But with localcoord in def will effect everything in the char.
Mine Sp res is:
GameWidth = 854
GameHeight = 480

and for that i use localcoord in char's def files. which is :
'Localcoord = 427,240''
this makes char look suitable according to Sp's res.
211mddf.jpg

and without localcoord they look big in 16:9 res Sps
2cdzm9h.jpg

JrPdbI.gif

  • 0
Posted

In each char folder you have to find the following lines in the CNS file =>


xscale =
yscale =

Modify the value to obtain the size you want, y for height, x for lenght. Easy as kissing.

banjoj10.png

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