CronoXic Posted November 27, 2015 Share Posted November 27, 2015 OK so I tried to mess the localcoord l. I'm using legacy screenpack. Is there any ways to change the size of the character. Link to comment Share on other sites More sharing options...
-1 ShiniGami NoMeresu Posted November 27, 2015 Share Posted November 27, 2015 If your Screenpack [sorry i dont know] is 16:9 res mean rectangle shape then you need add LocalCoord in each char's def file.@Risotto What you suggest is only going to effect char size [, i mean his movement/attack etc sprites] not whole thing.But with localcoord in def will effect everything in the char.Mine Sp res is:GameWidth = 854GameHeight = 480and for that i use localcoord in char's def files. which is :'Localcoord = 427,240''this makes char look suitable according to Sp's res.and without localcoord they look big in 16:9 res Sps Link to comment Share on other sites More sharing options...
0 Risotto Posted November 27, 2015 Share Posted November 27, 2015 In each char folder you have to find the following lines in the CNS file => xscale =yscale = Modify the value to obtain the size you want, y for height, x for lenght. Easy as kissing. Link to comment Share on other sites More sharing options...
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CronoXic
OK so I tried to mess the localcoord l. I'm using legacy screenpack. Is there any ways to change the size of the character.
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