NapoleonJonamite Posted May 24, 2015 Posted May 24, 2015 Hello all, just wanted to let you know there has been an update to our favorite little time paradox, Sailor Mini Moon! What's changed: -Luna P (Air projectile) velocities modified to move like Mars' charms -Air projectiles cause falls when used on an airborne opponent Download here: http://mugencoder.com/authors/view/napoleonjonamite
NapoleonJonamite Posted May 26, 2015 Author Posted May 26, 2015 All of the Sailors and Link have been updated as of the 24th. All of them have been given a better guard push, thanks to Dcat for letting me use his code over LimitedMoon's. In addition, Mini Moon has had some bug fixes added to her earlier update. Enjoy my latest updates!
NapoleonJonamite Posted May 27, 2015 Author Posted May 27, 2015 Updated Pluto. Nerfed the damage total on her throw (Damage was set to the original source game value rather than a fair/traditional value).
NapoleonJonamite Posted May 29, 2015 Author Posted May 29, 2015 Adding in yet another update to all of the characters. Due to the fact that I left blue CLSNs on the characters' guard push animations, they could be hit while pushing back an enemy if the attack the GP is activated on hits more than once. To counteract this, I added a NotHitBy controller to the states.
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