thepaniqd Posted January 12, 2015 Share Posted January 12, 2015 SHE-HULK preview video: https://www.youtube.com/watch?v=Uzw8Yv4GrWE&feature=youtu.be http://imgur.com/bRaoKKzhttp://imgur.com/0iYVJaW She-Hulk features: -a 6 button scheme -Run -Back Dash -Super Jump -Air Recovery -Ground Recovery -Ground Recovery Attacks -2 sp.normals -2 Throws -1 Air Throw -2 throws -4 Specials -1 Air Special -4 Hypers -1 lvl.3 Hyper -1 Desperation Hyper MoveList: Parry:Guard + FP Knockdown P - B+P Knockdown K - B+K Specials: GammaStrike - D,F + P GammaStomp - D,B + P GammaSting - D,F + K GammaKick - D,B + k GShoryuken - F,D,F + P Hypers: GammaCharge - D,F + 2P HyperGStomp - D,B + 2P Shulkcrusher - D,F + 2K ShulkcrusherII - D,B + 2k Lvl.3 Hyper: GammaMauler - D,F + FP+FK (Must have 25% or above HP) Lvl.3 Desperation Move: TrueGshoryuken - F,D,F + 2P (Must have 25% or below HP) She-Hulk contains a prototype fighting system for a full game currently refereed to as MSH-ex. the system itself can be thought of as a more technical version of the VS. series (a mix of SFIII, SFIV, and MVC) The base system contains chaining, canceling, launching, parry, specials, hypers, a lvl3 hyper, and a desperation hyper. About chaining and cancelling: The chain system works much like the vs series (L->M->F) (L->M->Launcher->jump->L->M->F) but with the ability to chain specials and hypers. in addition to chaining; normal attacks can cancel to special and hypers, and special attacks can cancel to certain specials (varies depending upon initial move hit) and hypers. About Lvl.3 Hyper: The Mauler is nearly unstoppable, very powerful, and can hit in nearly every situation. However... in order to activate the mauler She-Hulk must have a full power bar and her life must be at least 25% full. About the desperation move: Once She-Hulk's life is depleted more than 75% she no longer has the strength to use The Mauler. In this situation the Incredibly powerful True Gshoryuken is available to use. She-Hulk must have a full power bar in order to use the true Gshoryuken and it will deplete any remaining health. The desperation move is an extreme gamble, She-Hulk puts everything she has left in this last ditch effort to KO the opponent. You must be very close in order to hit and a miss will result in the excess gamma radiation damaging she hulk and knocking her out. On the other hand a hit is a guaranteed KO on the opponent with very few exceptions. Have fun testing and experimenting with her combo system. She-Hulk download link:http://www.mediafire.com/download/y181l0jbk19o17g/She-hulkmsh.zip Link to comment Share on other sites More sharing options...
Bjay Posted January 12, 2015 Share Posted January 12, 2015 - QCB + a, b, or c has invincibility (not sure if that's intentional?) - QCF + x, y, or z has KFM hit sound effects. - QCF + xy super also has KFM hit sound effects. Link to comment Share on other sites More sharing options...
thepaniqd Posted January 12, 2015 Author Share Posted January 12, 2015 Thanks i didn't notice the sounds. qcb was intentional. for her lack of a real distance game she needed some special attributes for projectile discouragement and counter attacking. she has a blue clsn but it's inside the hit clsn. i believe a quick attack can hit her before she stomps. Thank you! Link to comment Share on other sites More sharing options...
thepaniqd Posted January 12, 2015 Author Share Posted January 12, 2015 Sound updated Link to comment Share on other sites More sharing options...
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