I want to make it like that, so that whenever the opponent gets hit, the opponent drops items, which are defined by the player, who is hitting the opponent. I also want to make it like that, so the opponent mostly drops one sort of item, but sometimes also drop a different item, which is more rare.
I would really like it, if someone could point me at the right direction. Thanks in advance!
Question
Trinitronity
I want to make it like that, so that whenever the opponent gets hit, the opponent drops items, which are defined by the player, who is hitting the opponent. I also want to make it like that, so the opponent mostly drops one sort of item, but sometimes also drop a different item, which is more rare.
I would really like it, if someone could point me at the right direction. Thanks in advance!
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KuaiDa ChuanShuo Street Fighter IV Remake (by D The Red Cloak, DuckSS and Trinitronity)
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