I can NOT believe I'm asking this. This might sound totally noob but this has never happened to me before. Look, let's just get it clear, I made the animation of my character's special move, I coded it's CNS and the command file and still this piece of crap isn't working. Whenever I try the command of my character's special move, well it doesn't work. WTH is this???
Edit: Here are the codes :
CNS:
[statedef 1000]
type = S
movetype= A
physics = S
juggle = 10
ctrl = 0
poweradd = 0
anim = 1000
sprpriority = 1
[state 1000, Explod]
type = Explod
trigger1 = time = 10
anim = 500
ID = 1000
pos = 2,-57
postype = p1
removetime = 50
scale = 1.5,1.5
sprpriority = 0
ontop = 1
ownpal = 1
[state 1000, PlaySnd]
type = PlaySnd
trigger1 = time = 0
value = S0,6
volumescale = 100
[state 1000, PlaySnd]
type = PlaySnd
trigger1 = time = 0
value = S0,7
volumescale = 100
[state 1000, Projectile]
type = Projectile
trigger1 = animelem = 5
ProjID = 1000
projanim = 2000
projscale = 1.5,1.5
projremovetime = 350
projhits = 1
projpriority = 1
projsprpriority = 3
offset = 51,-70
postype = p1
; HitDef
attr = S,NP
hitflag = MAF
guardflag = MA
getpower = 0
animtype = hard
priority = 4,Hit
damage = 41,41
pausetime = 0,0
sparkno = -1
hitsound = 0,3
guardsound = 0,3
ground.type = High
ground.slidetime = 15
ground.hittime = 20
ground.velocity = -4,-3
palfx.time = 350
palfx.add = 100,100,100
palfx.mul = 238,238,238
fall = 1
fall.recover = 0
[state 1000, Envshake]
type = Envshake
trigger1 = time = 61
time = 350
freq = 100
ampl = -4
[state 1000, ChangeState]
type = ChangeState
trigger1 = time = 411
value = 0
ctrl = 1
Command :
[state -1, Super Kamehameha]
type = ChangeState
value = 1000
triggerall = power > 2999
triggerall = Command = "Super Kamehameha"
triggerall = statetype != A
trigger1 = ctrl
--------------------Don't even think of beating ME kakarot-----------------------
Question
It'sOver9000!!
I can NOT believe I'm asking this. This might sound totally noob but this has never happened to me before. Look, let's just get it clear, I made the animation of my character's special move, I coded it's CNS and the command file and still this piece of crap isn't working. Whenever I try the command of my character's special move, well it doesn't work. WTH is this???
Edit: Here are the codes :
CNS:
[statedef 1000]
type = S
movetype= A
physics = S
juggle = 10
ctrl = 0
poweradd = 0
anim = 1000
sprpriority = 1
[state 1000, Explod]
type = Explod
trigger1 = time = 10
anim = 500
ID = 1000
pos = 2,-57
postype = p1
removetime = 50
scale = 1.5,1.5
sprpriority = 0
ontop = 1
ownpal = 1
[state 1000, PlaySnd]
type = PlaySnd
trigger1 = time = 0
value = S0,6
volumescale = 100
[state 1000, PlaySnd]
type = PlaySnd
trigger1 = time = 0
value = S0,7
volumescale = 100
[state 1000, Projectile]
type = Projectile
trigger1 = animelem = 5
ProjID = 1000
projanim = 2000
projscale = 1.5,1.5
projremovetime = 350
projhits = 1
projpriority = 1
projsprpriority = 3
offset = 51,-70
postype = p1
; HitDef
attr = S,NP
hitflag = MAF
guardflag = MA
getpower = 0
animtype = hard
priority = 4,Hit
damage = 41,41
pausetime = 0,0
sparkno = -1
hitsound = 0,3
guardsound = 0,3
ground.type = High
ground.slidetime = 15
ground.hittime = 20
ground.velocity = -4,-3
palfx.time = 350
palfx.add = 100,100,100
palfx.mul = 238,238,238
fall = 1
fall.recover = 0
[state 1000, Envshake]
type = Envshake
trigger1 = time = 61
time = 350
freq = 100
ampl = -4
[state 1000, ChangeState]
type = ChangeState
trigger1 = time = 411
value = 0
ctrl = 1
Command :
[state -1, Super Kamehameha]
type = ChangeState
value = 1000
triggerall = power > 2999
triggerall = Command = "Super Kamehameha"
triggerall = statetype != A
trigger1 = ctrl
--------------------Don't even think of beating ME kakarot-----------------------
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