Kaze No Ken Posted March 14, 2014 Posted March 14, 2014 1. Tell me how to ascribe sprites hyper finish and how to determine which group! As well as the sound of the explosion itself, for it to work simultaneously with the flash! 2. How to make the character the same shadow on all 3 levels of supers!
0 Ryon Posted March 14, 2014 Posted March 14, 2014 1. you create a helper that triggers when the round is over/win/p2life = 0. the helper has the explod for the background, the sound, and whatever else you want. 2. copy the "Afterimage" code from 1 level and paste / replace it in the other levels. - Characters - / - Stages - / - Screenpacks - / - Lifebars - / - Fonts - / - Full Games - / - Templates -
0 Kaze No Ken Posted March 14, 2014 Author Posted March 14, 2014 I'm new to this, you can show in a tabular format please and which files need to change it all!
0 Ryon Posted March 15, 2014 Posted March 15, 2014 no such thing as tabular. - Characters - / - Stages - / - Screenpacks - / - Lifebars - / - Fonts - / - Full Games - / - Templates -
Question
Kaze No Ken
1. Tell me how to ascribe sprites hyper finish and how to determine which group! As well as the sound of the explosion itself, for it to work simultaneously with the flash!
2. How to make the character the same shadow on all 3 levels of supers!
3 answers to this question
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