I feel like the question is a little bit confusing. I made a trailer for a new character I'm making which I can use as an example.
The auto combo only starts counting the hits when it reaches his last animation.
I just want to know how can I chain normal moves together and make them count as hits?
I also have a move where it has 2 hit defs and they both count as a 2 hit combo, but if i make multiple hit defs in another state it wouldn't count the hits? What am I doing wrong?
Also thanks to Ryon for telling me the bouncy thing :D
Question
Nny
I feel like the question is a little bit confusing. I made a trailer for a new character I'm making which I can use as an example.
The auto combo only starts counting the hits when it reaches his last animation.
I just want to know how can I chain normal moves together and make them count as hits?
I also have a move where it has 2 hit defs and they both count as a 2 hit combo, but if i make multiple hit defs in another state it wouldn't count the hits? What am I doing wrong?
Also thanks to Ryon for telling me the bouncy thing :D
3 answers to this question
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