xstarter Posted December 17, 2013 Posted December 17, 2013 The problem im having here is not being able to scale this animation to fit the entire title screen. Its actual size is 320 x 240 but iv seen other screen packs scale those anim sizes out to fit the screen.where am I suppose to edit the scaling?
0 Ryon Posted December 17, 2013 Posted December 17, 2013 you have to scale the animation your self. mugen does NOT allow you to scale animations for screenpacks. you would need to extract every image, and scale it manually. BUT!! from the looks of your screenshot. your screenpack (system.def) has a different localcoord than your game (mugen.cfg) AT ALL TIMES YOU MUST MAKE BOTH mugen.cfg AND system.def (or system1.def whichever) HAVE THE SAME LOCALCOORD. change your screenpack's localcoord from 1280,720, to 640,480. If you don't know how to, open up some files and READ. EDIT: WHY ARE YOU USING 1.0 RC 8? The hell are you using Release Canidate 8 for? Go to Elecbyte.com and download the more complete 1.0. http://elecbyte.com/mugen - Characters - / - Stages - / - Screenpacks - / - Lifebars - / - Fonts - / - Full Games - / - Templates -
0 xstarter Posted December 17, 2013 Author Posted December 17, 2013 you have to scale the animation your self. mugen does NOT allow you to scale animations for screenpacks. you would need to extract every image, and scale it manually. BUT!! from the looks of your screenshot. your screenpack (system.def) has a different localcoord than your game (mugen.cfg) AT ALL TIMES YOU MUST MAKE BOTH mugen.cfg AND system.def (or system1.def whichever) HAVE THE SAME LOCALCOORD. change your screenpack's localcoord from 1280,720, to 640,480. If you don't know how to, open up some files and READ. EDIT: WHY ARE YOU USING 1.0 RC 8? The hell are you using Release Canidate 8 for? Go to Elecbyte.com and download the more complete 1.0. http://elecbyte.com/mugen RC 8, I never new there was a difference. yes iv already tried changing the localcoord, but that only made the anim slightly large.didnt you say vector said there was a way to scale the anim from your tutorial?And I did save those anim images from another mugen using the same (exact size) able to somewhat scale the pics out to fit.Iv seen the same from other screen packs ,There is a way to do this but I haven't found what there using...
0 Ryon Posted December 18, 2013 Posted December 18, 2013 there is NO WAY to scale the animations in a screenpack. only mugen 1.1 offers that feature. 1.0 does not. and you should update to regular 1.0, becuase it fixes a few bugs. and seriously, my post is ABOVE yours, do you really have to quote me? - Characters - / - Stages - / - Screenpacks - / - Lifebars - / - Fonts - / - Full Games - / - Templates -
0 xstarter Posted December 19, 2013 Author Posted December 19, 2013 Off to 1.1 then.I don't no much about mugen 1.1 but where is the option to scale the anim located at?
0 Ryon Posted December 19, 2013 Posted December 19, 2013 -_-.. stop being lazy and manually rescale all of the sprites. until 1.1 gets a proper release (none beta) im not gonna help people support it. - Characters - / - Stages - / - Screenpacks - / - Lifebars - / - Fonts - / - Full Games - / - Templates -
Question
xstarter
The problem im having here is not being able to scale this animation to fit the entire title screen.
Its actual size is 320 x 240 but iv seen other screen packs scale those anim sizes out
to fit the screen.where am I suppose to edit the scaling?
5 answers to this question
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