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Aya Shameimaru

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Posts posted by Aya Shameimaru

  1. It's not that big of an improvement, but great to see you're still working on this game. Maybe sometime on weekends I can teach you how to make your own system stuffs (screenpack, lifebars, etc.)

     

    By the way, your Steam signature thing is broken; please fix it.

  2. Oh yeah; I keep forgetting to PM you help with the fairy animations.

    BTW, here are my suggestions for future stages:

    * For Myouren Temple, add a road on the bottom

    * For Genbu Ravine, use either a row of stones or a wooden bridge

    * For Great Mausoleum, use a fancy stone bridhe

  3. Hmm, so I've played around with it a little. It's pretty good so far, I just have a few things to say:

     

    * I'm going to be blunt here: your mp3 of Hartmann's Youkai Girl is TERRIBLE quality. That may or may not be Ryoucchi's fault, but use a Youtube to mp3 converter to get a better one of similar length from here.

     

    * This game's mere presence on my computer is lagging it like all hell. It could be that I simply have a terrible computer (I'm getting a new one sometime this week), but please try to reduce the amount of compression.

     

    * I'm particularly bothered by this. Let's put Komachi and Alice on the Clock Tower stage:

    Posted Image

     

    Seems good enough. However, let's boot up the actual Hisoutensoku and bring up the same scenario:

    Posted Image

    Notice how it's zoomed further out, despite Komachi and Alice being as close as possible in both images? That's because the zoomin should be 1 instead of 1.5. I know this may be Night's problem, but I've noticed that every other stage has that problem, too. I know it's very tedious to adjust all the boundaries and deltas and zooms, so I understand if you don't want to fix it.

  4. It's not that we don't want the game; it's just that there isn't much activity and compilations tend to get the hype down after a while.

     

    On another note, why didn't you add the replacement .sff file to the main download? It would have made things slightly easier for people.

    I'll add more critiques after I finish downloading.

  5. Thats awesome Gamer251 :awesome

     

    But whats that thing in the background with the red-eyes??? :confuse:

    I agree; you did a good job on the effect.

     

    And that thing in the background is Hisoutensoku, the thing that Sanae, Cirno and Meiling saw that kicks off the plot of Touhou Hisoutensoku.

  6. Do you know any to rip the sprites of the playable characters?

    I saw these on MotK:

    -Monhan, Maidens of the Kaleidoscope

    Don't mind the fact that Nitori was replaced with nitori<strong>, the link works just fine

     

    Also, I'm too young to drink alcohol, so I'll have grape juice or amazake instead.

  7. ...I hate to ruin your efforts, but Tokiko's portrait looks a little...off. Like, the actual portrait is too far to the right to see comfortably. Want me to make a new one?

     

    Other than that, your new thread looks GOOD! I love all the screenshots, and it certainly sounds like something people will play!

  8. Hmm... Mokou makes the logo kind of hard to distinguish. Think you could make her smaller? Maybe move the logo up and put her under it?

     

    And about your idea, Gamer: I'm working on a Hopeless Masquerade screenpack, and I'm considering giving you the Hakurei Shrine background from the early Comiket 83 demo.

  9. Look: if you claim the entire thing is yours, the entire thing has to be yours. If you say the resources are yours instead of crediting Team Shanghai Alice, Twilight Frontier and Kurogane, it's considered illegal. That's why Magio wanted to make you a screenpack; so people wouldn't rain down upon you with hatred for not giving credit where it is due. Case in point, the copyright on the bottom of the screen.

     

    I can help make some lifebars, but I really gotta get moving on my Hopeless Masquerade stuff. I've been so lazy these past few weeks!

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