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PhantomBlack

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Posts posted by PhantomBlack

  1. On 11/9/2017 at 11:30 PM, The Auditor said:

    While I really don't like Sonic.EXE that much, even I can admit...this is pretty amazing, I might try him out :)

    so there's no vid..you call this amazing and then you say you might try him out? lol "okay" - Jay Z Story of O.J. voice.

    jk enjoy fam.

  2. you should probably give a lil more info on the character fam.

    These characters of his seem to be originally sprited

    He's from the Dies Irae series

    Plays like his archer

    Has a few awkward sprites and animations (a lot of good ones that show the potential of the creator) 

    One infinite

    A smooth gameplay style 4 buttons

     

  3. 19 hours ago, m206 said:

    thanks for your feedbacks ;)

    - yes, i still have to decide if to keep this or to change and avoid it.

    - ;)

    - yes, i didn't knew how to change the one in the supers, so i used the mugen default ones.

    - which lev. 2 supers are you referring to? so i can check and fix. ;)

    - yes, i didn't want to overpower him stated its combo capability. :)

    - same as point 3.

    - since there are 230 pal to choose from, i think it could be cool to be able to change it during the arcade run. ;)

     

    ;) ;)

    my responses are not in order.

    - tiger genocide lvl 2 (im assuming purple supers are lvl 2)

    - lol

    -the lil attack with the two heavy buttons pressed simultaneously can be spammed (he slams his knee and elbow together)

    - I'd just ask around about those hit sparks

    - I understand why you kept certain attacks a lil weak now

    - I guess that makes sense, tho he get's an infinite amount of time to choose a pal but preference is preference and it's not a problem.

     

  4. I love this sagat. Goes without saying this is the coolest one in mugen rn.

    - the multi jab can be used twice in combination (idk if that's preference)

    -i don't really like the multi jab (my opinion)

    -there's a few different hitsparks in his attacks, i dont really care for those either.

    - his lvl 2 supers only take one bar

    -some of the normals seem a lil weak compared to the original sagat.

    -kof hitsparks on kick grab instead of cvs3 like other attacks

    -just one pal selector for the whole arcade run is enough rather than one per stage

    that's about it fam, good job

     

  5. 10 hours ago, Sylveon-Chan said:

    I haven't noticed this at all even with extensive play testing. I even have a video out of him. Both hits and misses make sound effects.

     

    Blazblue is a fast paced game yes, not as fast as Melty Blood, but very close. It's a very good mix and works really well. He's easily become 1 of my favorite characters in my roster.

    nevermind, i was sick when i posted. couldn't hear a missle with these ears lol.

    i hear it now.

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