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Nny

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Everything posted by Nny

  1. How do you do it? I have the sprites and hit sprites and everything, but I just don't know how to add it and code it. Is there a friendly code out there I could paste?
  2. So, I'm trying to make a game. A stick figure game. I've been working on this game for a few months now, it is still in its alpha state. All characters (except Kung Fu Stick) were created by me so far. All stages were hand drawn by myself using Sai and Gimp. I'm not some sort of expert in coding AT ALL, and I don't really know much about making good chars. But I just work with what I know so far, I'll gradually get better over time and so will this game. BUT ANYWAY, ONTO INFORMATION AND STUFF BUT FIRST HERE'S THE LATEST TRAILER. (thank you <3) -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- You can view all the stages in the game so far here! http://imgur.com/a/iusNd There's currently 5 characters in the game so far Psycho | Salem | Kung Fu Stick | Psycho XVI | Dark Bert The only finished character is literally Psycho, he was also the first character I've ever made for Mugen. -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- http://www.mediafire.com/download/ljyx4i1dyiult5l/Battle%20Royale%20Alpha%202.0.zip -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- So uh, you can play what I've done so far, I need help with more characters and coding things and all that jazz. If you'd like to help you can message me on here or skype! Skype: hemodaprince
  3. yeah xD i just don't know how to code like that at all. got my ass whooped by him so badly i could feel it :c
  4. Now my char is just using his stance animation during the intro's. I took out the original introduction I had just incase.
  5. awh jeez, sorry for the late reply. But no i don't have a hyper combo state :c I just meant like, chaining attacks together. I'm guessing there's no way? Another question; How do I make chars move around during their intro? Like, you can control them during "Round 1" and as soon as it says "Fight!" you're able to attack?
  6. Then what's the state where he combos o-o
  7. That's what you pasted o3o anywho, even by changing it to flag = roundnotover it stopped crashing but it's ending while i'm doing a combo.
  8. I DONT REALLY KNOW WHERE TO PASTE THIS CODE RYON also says missing flag paremeter idk what that's all about but having it at 0 just makes it crash and having it at 180 (cause i thought win states) makes it crash too do i paste it while murdering my foe what is happening :(((
  9. dear lord, ryon Where would I paste it though? Like, obviously in the character but where?
  10. I don't understand why your response for 2 didn't even pop into my head at the time, but thank you! I have a feeling 1 and 3 are possible though, hopefully.
  11. I am just full of questions and i don't really like making new topics and spamming up the board with this stuff so.. 1) How would you make it so when you select a character, a sound would happen. Like if I selected Orochi then it would say Orochi, i'd be doing the voices myself. 2) Also, how would you make it so when a character wins it'll do the same thing. Like a sound "Orochi Wins!". Like Mortal Kombat or something. 3) What if I wanted the fight to end when I'm done completing a combo on my opponent? Sort of like Killer Instinct?
  12. I'm sure this is insanely easy, I've made him the boss but I don't know how to make him un-playable. I've tried taking him off the roster but that doesn't work. Again, pretty sure i'm just being a dumb ass.
  13. The change state worked, thanks so much, Ryon. You always help a brotha out <3
  14. There is no error message, when I jump it just freezes and then stops responding. Is there any other way that I can at least not show/make my character jump?
  15. Okay, so I've added the ones that I didn't want and copied them over my characters CNS and disabled them, but now whenever I jump Mugen crashes. what in the world have i done...............
  16. Ah! I got it :D Also, what if I don't want the character to jump, crouch and hop backwards? What would I have to do?
  17. http://gyazo.com/b3e5f01ca01ec77b5a42c770713d93be This is what I usually do, and then I move to green to the bottom right. It's weird though because every other time I did it the alpha colors were black.
  18. So i'm trying to make another stickfigure like character but whenever i insert the sprite palette and move the green background, it'll show up perfectly in fighter factory but when i test it out in mugen the green background turns to black or grey and the character becomes invisible.
  19. This is my first character for mugen, and I'd love to do more as soon as I get this palette thing down. I plan on making stickfigures based off of a stick figure comic series I've been doing for a few years. Here's Psycho, his specialty is with guns. motherfuck also has powers, like one. In the first picture, the hit spark is fixed. http://www.mediafire.com/download/kkd5t5eked171ib/Psycho.zip
  20. Nny

    Psycho

    My character! 8D
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