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Darklight

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Posts posted by Darklight

  1. i have never try any of your characters other then some of your digimon has nothing to do with your characters personally its just there way to many of the same characters and the different play styles of all of them that makes me uninterested and not jump for joy with that being said you are a great creator dont let some crap that didnt pan out the way you want discourage you. you have to pick your self up and start over you can do it after all your digimons are awesome i have all of your characters on my mugen

  2. we all know there are different ports to playing mugen that doesn't involve a pc but are any of them any good? 

     

    well there pain town which uses a port of winmugen still being worked on http://paintown.org/#/home

    there also ShugenDo which i thought was a dying project but apparently it isnt http://sakirsoft.com/shugendo/

    and then there 2 diffrent ones for the psp both are long dead SofiyaCat and OpenMugenPSP

    i mostly made this tread to see if anyone else uses anything rather then there pc to play mugen also to see if anyone else found any other ports to mugen

     

     

  3. Sorta late, but Chucho's Little Mac is "decent"? I beg to differ:

    -Part of his intro music plays even if the match is starting.

    -His walk is mis-aligned (not because it looks like he's sliding on the floor, only because just one frame/sprite makes it looks like he's standing on air)

    uRJUYeT.png

    -MIs-aligned hitsparks here and there:

    ze4hmSD.pngm30xWhr.png

    -Umm... I'm not sure if it's common to link 5 hits (at most) for Med punch and Hard Punch.

    ob3dOxz.png2anKSDB.png

    -Furthermore, why is Med punch a bit stronger than Hard Punch? (65 dmg for Med, 60 dmg for Hard)

    -All of his specials (Qcf P, Qcb K, qcb P, qcf K) are the same with no variants (no damage variants, no distance variants, no speed variant, etc).

    -Qcf Punch and Qcf Kick have recovery properties (manually, or if Training's recovery is "on")

    -Qcb Punch is an infinite (if timed right).

    aF0MQoL.png

    -Super BG has a transparency issue (I think that's what it's called).

    ePyRlXd.png

    -Super BG even flickers a lot during the super, usually flashing this black bg without the effects.

    jH4eWMs.png

    -Why is there this light-blue hitbox that doesn't seem to do anything other than stand there?

    IReXSfL.png

     

    I'm aware that this is a Chucho character that I'm feedbacking (since I feel like I'm wasting my breath due to Chuch's reputation of how he takes feedback, if those are true), and I'm aware that this is also in a news release, which is what I usually don't post feedback in unless I'm motivated to do so (and that motivation is to see what's so "decent" about this character). But seriously, if ya'll are gonna think a character is decent, you might need to take a closer examination before giving judgement.

    decent no but it isnt the worse as far as people accepting feed back and applying it to whatever there working on he isn't the first there a few here and a few in the guild that doesn't lets just say its wasting the time energy and your breath by stating what should be fixed when no one wants to listen iam not trying to bash anyone iam just saying what the point in bring up what needs to be fixed by certain people who have a bad rap already of not doing what needs to be done when your being nice and stating what should be fixed and helping by pointing it out

  4. ever thought of just copying and pasting every stage an character that you want on a notepad save it as a text file so whenever you want to start over your have it and also make a clean select file for your mugen so if you did mess anything up you have a back up of the original one

  5. 2 chars
    good version of anyone five night's at Freddy's

    AND

    A GOOD VERSION OF JOHN CENA

    someone did make another no ideal if its any good its base on the new game that is out now

    mighty max or someone from the game

    a good wesker from resident evil

    any character that is decent from silent hill

    punk man from mega man a better version with all moves

    more characters from battle arena toshiden i really cant belive no one took time to try to convert any of them other then from the game boy version and some stages

    a better jason voorhes

    the evil green ranger from the sega game with the same sprites and same sfx and moves

    and if possible horny the clown from drive thu 

     

     

  6. Lol not v fair to compare characters ai to broly. I made that char unfair to begin with. This char is pretty solid considering we dont have many bases for bardock. And there are combos. 

    dude he gets cream not just by broly

     

    and you sure there combos the most i was able to pull off was a 3 hit combo?

  7. [Info]
    name = "STAGE TEMPLATE"
    displayname = "Vegeta's Stage SB1"
    versiondate = 11,16,2010
    mugenversion = 1.0
    author = "Ryon"

     

    thats the stage i used honestly i havent try any other stages out yet being the fact i hardly play mugen as it is but when i seen broly being made i had to get mugen again

    well i know for a fact it isnt mugen that is messing up and if it isnt a issue with the character then its probably the stage its self then ill boot it up and try another stage again and see if it happens

  8. Ill look into the purple thing. Dont recall seeing that before. Erm, not considering eng voice patch. The eng voice lacks the rugged tenacity of his jap voice. 

    the screen shakes and you can see purple in the ground ill try to get a video of it

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