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LuaraJohn

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    LuaraJohn reacted to DarkWolf13 in How to make a simple Vs Char Special Intro w/ Dialogue   
    Here's how to make a simple Vs Char Intro.   1. Open Paint and resize the image to 320 x 59,   2. Use paint bucket and paint the image all black.   3. Use the Text Entry tool (I call it the Text Entry tool) and open it on the entire image.  You can use whatever font you want but make sure the size is 6 or 7. I used System font size 7 used red text.   4. Make sure it's at least 2 lines and at most 3. Sometimes it's recommended of using one line to put the name of the one who's talking.   5. Save the text as PNG and make a folder for the character who has a Vs Intro and save it as "0000.png".   6. Hit CTRL+Z and repeat Step 3 until you finish your Vs Char dialogue.   Once finished, open Fighter Factory and open your the char you want the vs Intro for.   Then do this:   1. Add the new PNG files as new sprites WITHOUT shared palettes. 2. If the position is X- 160, Y- 59. Don't worry, I'll tell you how to add the coding for this afterwards. 3. Save your sprites and go to StateDef 5900. 4. At StateDef 5900, you need to set a variable, here's an example:  
      5. After setting the var, use this coding to determine the char's Intro:  
      6. Next, you must MAKE a StateDef for that Vs Intro to work so here's a sample to get you started:   
     
    7. Then go to the .air file and ADD an animation for those sprites. For time, I recommend value of 225-275 for each sprite so you or other players can read it. Such as this:  
     
    I hope this is helpful and if anything goes wrong, let me know. I hope you all took the time of reading and making a simple Vs Char Intro.     WARNING This may not work for some characters. This coding will be incompatible with the character under these conditions   -Sprite indexes/animations mentioned here are already in use -Most/All variables are in use already
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