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LuaraJohn

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Everything posted by LuaraJohn

  1. Ohh, great! In a full game that don't have much chars (about 100-), this feature sounds so awesome!
  2. I'll wait a tutorial for "Animated Big Portrait" trick... I hear it's so hard to do... But when I learn, I'll give my time making this in my project. Good Work!
  3. The features that I want to see in future MUGENs updates are: • Support to Online Matchs; • Official Online System (that support accounts, add friends, create rooms, etc.); • Score System with Ranking, like in MVC2 (for offline battles); • Score System with Ranking, like in MK9 (for online battles, counting numbers of victory/lose, consecutive victories, etc.); • Select Screen with support to animated "Big" Portrait (without tricks and etc.); • Select Screen with support to Stage Preview (withour tricks and etc.); • "Pause Menu" during a fight, that will show options to "Resume, Movelist and Quit" among others; With this and others features, this will be more perfect than already are... PS.: A fight online could be done by creating a room, as in softwares like "ZBattle.Net" and "GameRanger". The owner choose your Char and Stage, and wait for an opponent. The opponent enters the room and choose your Char. A screen would appear to "balance" the game before the fight, showing status of each char like life, power etc.. This way the two players dont need to have the same "MUGEN" to play with many chars and stages added, which would slow, because the game will only need to load the chosen Chars and Stage. And the room itself would upload/download a char on another computer, just to stay the same for that fight. It is like in ZBattle.net when you enter a room, and the owner's ROM is downloaded on your computer so there is no problem with incompatibility of versions and bugs.. Could work and would be fun...
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