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Posts
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Posts posted by Pasctipac
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Oh gawd....Im to lazy to recolor every frame xD
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yeah, I dont know how to remove them, the grey outline
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It is removed already btw
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I know but I did the first time as accident, im sorry
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I never needet that much time to make a Character...
I think he is my best work yet even if there some things I dont like
Good:
4 Attacks
Jumping
Blocking
Fire Throw
Thwomp appear
Minion Throw
Bowser Fist
He isnt that weak
Bad:
No Super(I tried but I failed)
maybe you will find a bug, Im not sure
no combos
CNS is again a mess
no avatar pic
I try to make a super Attack for my next character^^
http://www.sendspace.com/file/c2e35z
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Uhm no, this character is better than my last in my opinion
I watched by the way ryons tutorials several times. You can ask him, he knows that because I know him on youtube and there are comments of me.
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Here is finally the Slig Character. He wasn't that much work, only a bit more than scrab but I think it's better.
Things who are bad about this character:
- weak
- jumping bug( a Slig can't jump, I wanted to delete the jump move but now he freezes for about 1 second if you push the jump button)
- no super(I tried to do a Helper(Slog) as super but I cand't do that yet)
- two attacks(He haves not more than 2 attacks but other funny stuff that you can try with the kick and taunt buttons)
- machine gun problem(A slig does have a machine gun, it should shoot several times but first, it would be unfair and second, I couldn't do that either xD)
- no foot step sound(A slig does in the original game have machine step sound if he walks, I could't do this sound)
Good things:
- Its a slig god damit xD
- better boxes
- exact animation
- not THAT pixelated anymore
- He can yell "wait" and other words like in the game
Screenshot:
Download:
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+As Ryon said your SFF is just perfect.
-You Collusion boxes are not so good, use one blue box for stance and make it default for the anim.
-NO SUPER MOVE?! SUCKS!
-Why is the life 1300? leave everything to default.
-When you turn x and y scale to 1 it looks hell much better.
-The red hit boxes are sooo small.
-The CNS is messed up, ain't the 200 state is meant to hit with all of the hit boxes? then why use trigger Animelem = 3?
-You didn't done any coding in CNS i believe. most of the stuff is exact same as KFM's.
-Why is the VarSet for Kfm's combo system still there in the CMD?
-You don't have crouching moves, why have commands in cns?
-when i keep pressing 'x' it spins around like crazy. lol
Overall I'd say SFF is really nice but your animation, cns and cmd are really really bad.
I dont know yet how to make super moves besides a scrab wouldnt have an animation for a super move.1300 because he isnt that usefullI made him bigger because he was a bit to smallI cant programming with scripts thats why the CNS is that bad.A Scrab cant crouch.The spin is intentionally, thats his spin attack original from the gameThe next Char on my list would be a Paramite, maybe someone could help me with the scripting? -
I know that of course but I couldt fix that because the sprites was to small. It was on the ps1
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Hello everyone, I made finally my very first Mugen Character. Its the scrab from Oddworld.
http://www.sendspace.com/file/q90fl6
I hope it isnt to bad, Its my first character
My Scrab has 2 different attacks but thats because he didnt had other attacks in the original Oddworld game. He haves a high def and a high attack too.
- Ryon and Left the forum.
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Dark Bowser
in [ RELEASES ]
Posted
I know it looks odd but the character works finde doesnt he?