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Ultra Fatality

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  1. Hey i was making a fatality and the problem is that the sound for the dun dun DUN !!!! lol plays to long its the MK9 fatality sound so anyone who played the game knows how long the sound can be i was wondering how do i cut the sound and go to a different part of it if possible

  2. Sorry Everybody my internet been off for a lone while but im back and i've got some news Altiar will be ready real soon before 2014 i promise well maybe early 2014 i got to work and not to mention on the game a a lot sorry :truestory:

     

    But the real news is Altiar has been fixed and ready to be released for the public to test and bitch about his problems and also the Battletoads have been updated as well i'll post it in there thereds later so u can see whats new videos coming soon don't know how soon depending on what i got to do but yea.....

     

    Anywho good to be back ^_^

  3. So in one of my wips they have a fatality and the way i wanted to do it was MKSM (Mortal Kombat Shaolin Monks) way and for those who dont know the opponent would have to get hit for a certain attack and then you put the combination for the fatality in sounds easy enough the problem im having is being able to do it like you know it has to be done only on round 2 or 3 long as u win one and p2 have to be at a certain life percentage so i basically need help on coding that properly into the game, If anybody need me to explain it better just let me know

  4. Well  resizing the portait is easy for me i dont even have one for him yet tho resizing the character may be a problem because he will look ugly so idk i may ask someone to resize him for me i want a lot of my characters resized actually and no theres no beta yet he still needs work before he is actually playable for everyone if i release him now a lot of people will bitch and wine about lots of things so yea got to work out the bugs some more

     

    The progress i made was yea his bomb comes out his hand now lol he has more attacks lots of dodge moves and counters and just lots of all other shit man he's going very well guys i'll release another video when i can im sorry i been moving so slow just life man girl troubles working late just everything man so be patience and my glorious wips will come lol  :=D: 

  5.  

    Here's my Newest WIP Altiar from Assassin's Creed Hope you enjoy his demo preview and just in case you cant hear me to well in the video I'll explain some moves

     

    Altiar has 2 evasive rolls which can dodge anything

    He has 4 basic combos which can be linked together or cancelled into a different combo

     

    His special moves include a bomb toss where you can get hit by the bomb itself and the explosion, a crossbow which can shoot forward or upward, 2 counter attacks where one counter allows you to punish p2 your way by leaving them stunned for a short time while the other counter sends p2 flying back, he has a spinning back hand where he can dodge certain attacks for a certain time, and lastly he has an dash attack where he runs to p2 and depending on which button you hit he will do a different attack or dodge

     

    For his supers he has an Fire arrow which shoots up or forwards and an ice arrow which just shoots forward, he has an counter attack which can counter almost anything but projectiles and it does a ton of damage and for his ultras he has in akuma style move (ranging demon) where he walks in a crowd of priest to p2 and if hit altiar delivers a deadly blow in the shadows leaving p2 on the ground dead and his last ultra is his normal hidden blade strike instead of just falling on p2 like he did in the games he prays first then leaps into the air hopefully leading on p2 and once he does its basically game over from there

     

    well there you have it and like the battletoads he will be getting updates in the future it only took me 3 days to make this guy lol all i need now is a good snd and effects and he's ready for action until then see you guys

  6. what about all those crap chracters people make from strickers from marvel and capcom, they have no frams of animation. 

    actually they do have sprites everyone from MvC has enough sprites to be a full character

     

    I thought this would be using the sprites from the little-known arcade version.  Those would be bigger and have a lot more frames of animation, and all three characters have their own sprites (since all three are playable):

     

    http://www.spriters-resource.com/arcade/battletoads/sheet/50079/

    http://www.spriters-resource.com/arcade/battletoads/sheet/50080/

    http://www.spriters-resource.com/arcade/battletoads/sheet/50081/

     

    Unfortunately, you never fight the Dark Queen directly in that version, so she doesn't have any sprites at all.

     

    Still, I'll have to give these three a try.

    I used these sprites dude can't you tell  and i know it sucks you don't fight the dark queen but i know i could find away to make her

  7. To make them over 6ft as in the arcade descriptions, im not sure how? Even high filtered might look bad on such small sprites.

    If i was to make them bigger they would look really bad there fine the way they are believe me i wanted to make them bigger but it looked really wrong

  8. u know it

     oh and BTW

     

    Tetsu The Hidden Rain, totally forgot to congratulate u on the releases bud, u did a good job, i still want to test what ever u got coming next, wink , wink nod nod , but these 3 have replaced my other 3 i had , keep it up 

    Thanks man seriously :) and just read my within the rain files to see who im working on next alright

     

    Same here. Nice work, bro.

    Thanks man

  9. Hey its not my fault people don't know there battletoads and for rash he the only one he does have a mix of Battletoads battlemaniacs sprites because he didnt have enough hurt sprites in Super battletoads or battletoads arcade so there thats why his pal is crazy and im really having a hard time fixing it guys :(

  10. Ok People First off he is at his normal size and he only looks bigger in his game just because its his game i mean come on now and as for the pals im already working on it and he has his normal green pal just hit x and i know rash has some pal issues i said it like idk how many times it was a rush job im already working on the pal fixes tell me something i don't know please but any who i already got one fixed so dont worry they will be fine maybe

  11. are we gonna get the dark queen?

     

    dat ass

    I honestly want to make her but she doesn't have any enough sprties to be a full character just a helper at best and i know that sweet sweet ass of hers lol

  12. ^THANK YOU^ For these characters, Battletoads has a ton of nostalgia and you did a great job on these. Some of the pals though flash inconsistently and grab-beat moves should all use the same button. Other than thatk, thge voices and playability and sounds are amazing and fit perfectly. Add some intros from the dark queen or the bird professor or the double dragons

    Hmmm having the dark queen and the double dragons in some of the intros or outros would be pretty cool I'll really think about that one and the grab move hmm i might give them a more simpler command so they match each other since they all have that combo i'll think about it and im glad you like the sounds bro i thought really hard on which to give them i wish i could do more with pimple but hey i tryed my best and The pals was an last minute add i know me and my buddy could of done better so like i said don't worry more and better updates will come to the toads im no where near finished with them

    :truestory:

  13. At long last its time for the one and only (seriously i think this the only one) Zitz The leader of The Battletoads

    http://www.mediafire.com/?8cf5hu2s2xno30d

     

    Zitz by Tetsu The Hidden Rain -------------------------------------------   M.U.G.E.N   This version updated:  8/24/2013   Zitz, Real name Morgan Zieglar   Morgan Zieglar aka. Zitz is the leader of the battletoads and the smartest   Zitz earned his rights as leader for single handedly deafeating The Dark Queen and her army of space mutants alone thus giving him the most respect out of the trio   Zitz trys to reason everything out before getting into and fight and if all else fails he is more then ready for an battle   All of zitz moves are designed to kill quickly and get the job done no time for showing off   Zitz fighting skills is just as good as his brain power, he relies on his brain power must of the time which makes him the normal fighter out of the toads     Morgan Zieglar, The leader of The Battletoads   Controls   --------   Basic Controls   --------------   Zitz is a 4-button character. Button X is his weak   punch, button Y his strong punch, A for weak kick, and   B for his strong kick. But zitz has no kicking base attacks   all of his moves are punches   We will use the notation:   D - down   F - forward   U - up   B - back   x - button X (weak punch)   y - button Y (strong punch)   a - button A (weak kick/Punch)   b - button B (strong kick/Punch)   When falling in the air, hit buttons X and Y at the same   time to recover. Hold a directional key when recovering to   move a little bit in that direction. If you are near the   ground when you hit xy, you will do a ground-based recovery   instead.   Standard Movement   -----------------   U   - Jump   UF - Jump forwards   F   - Walk forwards   DF - Crouch   D   - Crouch   DB - Crouch or low guard   B   - Walk backwards or high guard   UB - Jump back   F, F - Forward dash   B, B - Back dash   xy - Recovery (when falling)   Basic Standing Attacks   ----------------------   X   - W. Punch   Y   - S. Punch   A   - W. Kick/punch   B   - S. Kick/punch   Basic Crouching Attacks   -----------------------   X   - Low W. Punch   Y   - Low S. Punch   A   - Low W. Kick   B   - Sweep Kick   Basic Air Attacks   -----------------   X   - Air W. Punch   Y   - Air S. Punch   A   - Air W. Kick   B   - Flying Kick   Throws   ------   Zitz currently doesn't have a throw due to my poor coding skills (sorry)   but don't worry upon updating he will have one :)   Combos ------------ Two piece and a Fist - x,x,y (An Remixed short version of his super battletoads combo) Brave knuckle - x,x,x,y,x (An remixed version of the first combo eith more hits) Super Arcade - y,x,x,x,x (Zitz deafult super battletoads combo) Brain Damage - a,x,b (An quick 3 piece designed to knock p2 back) Level up - y,b (An quick combo that hits high and low great for trip ups and linking more combos) Heavy hitting - b,x,x,b,x,b (An heavy combo to do damage and get p2 off you)       [while crouching] Body blow - x,x (this combo is not a damage dealer but an great linker with crouching attacks) Big hand - y,b (This combo hits p2 into the air for air combos)   Special Moves   ---------------   D,F, b - Buzzsaw (Zitz jumps at p2 with an chainsaw knee hitting multiple times this can be done in the air)   B,F, b - Power Push (A great move to get in close to p2 and do some damage)   D,x+y - Mighty Drill (This is an earthquake move and can hit acourse the entire stage)       y+b - GTFB (This is a great move to get opponets off of you if your being overwhelmed can be done in the air)   a+b - Air GTFB (Only done while in the air)   B,F, x - Clap (Zitz turns his hands into to giant tamberines and claps p2)     D,F, x - Leep Toad (Zitz does an jumping uppercut which can be done in the air)     D, b - Zitz kick (This is an good overhead move where zitz does an dive kick downward toward p2 its an great combo linker and it is only done while in the air)   D,B, x - Alpha Counter (An counter attack where you can eithere counter p2 and leave them with an custom combo of yours or perform one of the combos for the moves this attack counters just about everything so its a good move to slow opponents down)         Alpha Counter combos   ----------------------   ACC1 - x,x,y (An 3 piece that will send p2 flying back   ACC2 - y,x,y,x,y (This combo is designed to do damage and sightly push p2 back so you can chain more combos to it)   ACC3 - a (this hit send p2 into the air for air combos or juggling)   ACC4 - b (this also send p2 into the air for more combos but does more damage and more hits)   Hyper Moves (each uses 1 power bar)   -------------   D,B, x+y - Smash N Bash (Zitz smashes p2 into himself then taunts and Punches p2 into the air then kicks them away)   D,B, a+b - Fisted (Zitz jumps to p2 and knees them to the ground and sits on top of them and beats there face in and then finishes them with a drill to the chest this move can be done in the air)   Super Moves  (each uses 2 power bar)   -------------   D,F, x+y - Chin up (Zitz hits p2 with then performs an huge heavy hitting uppercut)   D,F, a+b - Rushzone (Zitz rushes p2 and if connected Zitz beats down p2 with an flashy but effective combo)   D,B, x+a - Super Saw (Zitz transforms into a giant buzzsaw and flys around the stage)       Ultra Moves  (each uses 3 power bar)   -------------   D,F, y+z - Zitz Blitz (Zitz throws a huge punch at p2 and if connected zitz does and hard hitting combo to quickly finish off his opponent)

     

     

    Please excuse the really late release had a pool party and yea so anywho the full battletoads are now at your command please feedback is needed now enjoy

  14. pimple need some work done on more with his hypers some of the moves are not touching the other player and iam not sure but it sounds like its missing some sound as well

    really now im not sure what the problem is but i'll work on it right away and see what i can find and how to fix it and as for his snd im not sure what you mean he doesn't have many sound if you were expecting that

  15. Stompin Time, Its Pimple turn to join the battle

    http://www.mediafire.com/?p5qjybu1r74u19u

     

    Pimple by Tetsu The Hidden Rain ---------------------   M.U.G.E.N   This version updated:  8/24/2013   Pimple, Real name George Pie   The muscle of The Battletoads, He's the tallest and the slowest but the most powerfu   Pimple doesn't think things through he jumps right into battle sometimes it has got him into trouble but mostly out   of it   Pimple's attacks are made to do heavy damage to completly destroy his opponent   George Pie, Stompin things out since 1991   Controls   --------   Basic Controls   --------------   Pimple is a 4-button character. Button X is his weak   punch, button Y his strong punch, A for weak kick, and   B for his strong kick. although he doesn't really have   kicking moves his a and B attack is another Storng punch.   Throws   ------   Pimple currently doesn't have a throw due to my poor coding skills (sorry)   but don't worry upon updating he will have one and maybe more :)   Combos ------------ Old School - y,x,x,x,b Battle maniac - y,x,y Super Arcade - x,x,x,x,x Grab N Bash - b,b,b,b,b,b   Hard knock - a,a,x Head Strong - a,a,b,x   Special Moves   ---------------   D,F, x - Hammer Down   D,F, b - Motor Head (can be done in the air)   x+y - Charge   x+y - Spin out (only done in the air)   B,F, y - Crash   D,U - GTFB     B,F, x - Boom     a+b - Stomp     Hyper Moves (each uses 1 power bar)   -------------   D,B, x+y - Touchdown   D,F, a+b - Ram   Super Moves  (each uses 2 power bar)   -------------   D,F, x+a - Rock out   D,F, x+y - Crush     Ultra Moves  (each uses 3 power bar)   -------------   D,F, y+b - Stoned

     

    I seen a post that said Rash was 20mb so if he is also this amount of memory its because they have an full mp3 song in there snd for rival music go ahead and delete it if you have to and or want to becuase they don't have any rivals at the time but  themselfs which will play a different sound so yea hope you guys enjoy the second member of the battletoads

  16. You should really change your name now that you've started.

    Tetsu The Hidden Rain is fucking ridiculous.

    Just use the other name Tremaine.

    lol well i cant change it back until next month so were going to have to deal with it man lol but im keeping the name maybe

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