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DuckAzz

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Posts posted by DuckAzz

  1.  
    hey mi amigo I'm on this forum long time
     
    ehem...
     
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    the final updates of KFM imitators
     
    well I have done with bug fixing on these 7 characters (thanks god I found many mistakes)
    so they are ready for your game!
     
    Link:
     
    also one thing:
    you need to delete some kfm characters what I have done in your game...
    so don't delete this new characters and kung fu metal...other ones are not my best...so please do that...
     
    and also I won't be online this days,my brother is bringing his laptop to university and I must wait for him...(maybe my young brother lied me,who knows).
     
    upcoming:
    SF 2 kfm
     
    Note:
    I haven't write,but Saikyo fu man have QCF and QCB start as a dan hibiki's taunts from SF 
  2. now something what I digged out from bootleg world:

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    ugh I didn't take a screenshot of winpose...well...

    anyway this character is actualy some confusing mix of mai,athena and yuri

    if you can recognize,it's character by sintax...

    in original game character is called "mimi" from digimon (WHAT!?) *in other words it is from the digimon 2003 2d beat 'em all"

    so I have created this character with big "WTF!?" because it's too weird...

  3. I'm in researching on this,I only saw that mugen works fine on xbox and xbox 360..

    but other consoles are issue...

     

    anyway this made to create the topic about this,if anyone is interested:

     

    So i tried the experiment on ps2 (ps2 bochs by karasq),but mugen don't work well on MS-doc and windows 95...because ps2 have 64mb of ram and 300mhz of processor.
    I didn't tried on other console,but I know that there's the bochs for psp and dos box for nintendo wii...
    also yellow dog's linux for ps3, can emulate windows 98...oh my...I think that it can run mugen (old dos version)...
    we should wait and see what i can find out...I am the only one who found out about mugen who can be on other platform...

    Everything started here,this is the emulator who emulate the pc machine:
    http://bochs.sourceforge.net/
    I tried on my pc,but if you have great computers,it goes pretty well...but who wants mugen on emulator.

    here' the list of bochs for some platforms:
    -Android (it can run windows xp) link for linux: http://forum.xda-developers.com/showthread.php?t=1389700
    -ps2 (it can run maximum to windows 95) also and linux for ps2 but I didn't tried yet  link:http://kernelloader.sourceforge.net/linux.html and bochs: http://ps2dev.karashome.tk/
    -psp (it can run maximum to windows 98) link: http://dl.qj.net/psp/emulators/bochs-x86-emulator.html
    -ps3 (not sure) very interesting bochs: http://www.youtube.com/watch?v=w-CrEAzpuxc (follow the instructions in video's description)
    -wii (still not sure,I saw only windows 3.1 running in dos box) wip project link: https://code.google.com/p/bochs4wii/ and dos box:http://wiibrew.org/wiki/DOSBox_Wii

  4. I'm surprised the Cony characters don't have their respective lose jingles.

    the whole thing is that I forgot to use that sounds,but game looks like sf3 (super fighter 3)...

     

     

    Jean's AI spams that projectile move as if there's no tomorrow. Could you please fix that? Apart from that, it feels quite fun to play :)

     

     

    ok then...

  5. hekutta and me are making that game...

    sadly hekutta is busy this days with his jobs and his dad's care.

    but maybe I will upload that characters for beta testing in my WIP section on my website after I finish with newyear's party...

  6. good news guys,I updated my website with my new creations and so on...
     
    fullgame:
    1.Bootleg wars is updated to version 4.0!
     
    pictures:
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    so I have edited my current AI on my characters.
    added 3 new characters:
    -morege
    -daphne
    -and terry
    and also I have fixed some moves on all characters!
     
    Characters:
    I have updated Rjoe by b-kun,Oakfm,bootleg(koryu akuma),super error ken and ghost of dan,
     
    stages:
    updated binear system stage
    added kof'97 bootleg stage
    and magic jevelry stage
     
    picture:
    Posted Image
     
    Work in process stuff:
    updated: Hokuto,chun li and sakura.
     
    GO FOR IT MAN!
     
    note:
    if you see mine old styled website,please refresh it to get a stuff...
  7. that kick is linked with kfm basic 

    because basara kun have created some type of kfm basic styled anti gouki (alpha version) with mugen basics,and I used that type of "kfm" to make something of him

    and no,I'm not calling this character as a SF character.

    :P

  8. well i didn't think about to make slicing combos in air...

    also he can cancel any basic move on ground with special or super,but in air it don't...

    also you are able to cancel special move with super move too...

    most of feedback gave me the people from MFG,and I have updated this character 2 times to become a very solid character...

    wait...you checked cmd and you only find trigger1?

    I have updated that file with more triggers than one...

    ugh can you explain me more master?

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