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LATER HERO

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Posts posted by LATER HERO

  1. I am looking for someone who want play online with Kawaks 1.65 emulator. I'd like to play some Metal Slug games (1-5) as well some KOF games (KOF '97-2003) or even another games that you people may like. There is a Kaillera server named "Emuparadise America Kaillera Server" in wich I get in from time to time. The server seems to be abandoned but still working.

     

    First thing you need to do is configure controls, load the game you want to play then click on menu Game, Redifine keys and then click on Redifine keys Player 1...

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    On this window you can configure controls either keyboard or joysticks. Once the setting is done is recommendable close the emulator and open it again in order to save succesfully the changes.

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    Now for start online mode click on menu File and click on  Start netplay, Kaillera windows will open,

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     here you must assign a user name and choose the connection type. Now you can get in a Kaillera server which are shown on All servers tab or you can enter the IP of the server if you know it.

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    The server that I previously mentioned for some strange reason does not appear in the list of all servers but you can access it by entering its IP which is: kaillera-us.emuparadise.org:27888

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    Once you have entered the Kaillera server you can create a new game with the create new game button

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    or enter an already created one by selecting the game in the Current games list and then using the Join button.

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    When all players are ready to play, the user that created the game must click on Start game and that's it.

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    Important details to consider are users must use the same version of the emulator and the same ROM, in addition to using the same type of connection. Additionally, all players when playing online use player 1's controls even if you are player 2 or 3 or 4 on screen.

     

    I hope someone is encouraged to play with me :gaming: I don't have much of a competitive level, it's just for fun.

  2. MUGEN Survival Omega Tiger Woods 2nd ver

     

     

    My first uploaded video playing with the second version of Omega Tiger Woods by Most Mysterious "OTW 2007 Comeback Edition" The char had a few tweaks like his jumping X attack, those little sparks of light, they are more combo frendly but the damage they produce has been reduced like other attacks like "Heads from hell" attack, look the thumbnail for further reference... It's overall a nerfed OTW with reference to its original version, it is therefore weaker and there is more of a struggle to win playing with this version.

     

    There were times when I watched in disbelief as the CPU dodged my attacks like when Glacius dodged my bus and then Natasha did the same by jumping over it. Dang it! In the end I couldn't recognize what attack Beavis connected on me to finally defeat me.  :crywithno:

  3. Lately I have watching the anime "Sailor Moon" from the year 1992. The animated series brings back memories of my childhood. But hey... It is a "What are you watching right now?" video sharing topic so... I watch a lot of YouTube videos, among the last videos I have watched is, for example, "Boy dislocates his elbow while recording a tutorial." The boy's idea was to teach others how not to damage your body during a fall, so his advice was "get hands" but the result was adverse.

     

     

  4. I was curious so I was testing the character. MUGEN 1.1 and 1.0 shows the  next error message:
    "Need at least 1 trigger
    Error parsing [State 5900, 3]
    Error in [Statedef 5900]
    Error in chars/kaguya/common1.cns:2578
    Error loading chars/kaguya/kaguya.def
    Error loading p1"

     

    The char works fine on WinMUGEN, though.

  5. I have downloaded this big compilation. 732 chars, 168 stages and 68 mp3 files. The first thing I saw is the screenpack actually has the resolution 320x240 resized to 640x480 so the game is showed pixelated. I have moved all chars, stages and music to the 640x480 EVE Battle WinMUGEN version. Special thanks to CoolAnimeHustler for having found the screenpack files and a little thanks to myself for having merged the files with the engine.

    If by chance someone like to download the EVE Battle WinMUGEN ver. (640x480) here's download link: (without chars, stages neither music) https://drive.google.com/file/d/1NwWWGrjCD37SaA53YOhBIQwgOrOUJyoE/view?usp=sharing

  6. MUGEN Survival KKHell Giygas

     

     

     

    Clippy is a real deal against Giygas, because some of it's attacks or moves work as a taunt. Giygas can be heavily damaged at random times when his opponents make use of the taunt... So Clippy is able to do extreme damage to Giygas even if it's so far from Giygas. I tried to survive the most I could, even a death trap helped me near the end but Clippy managed to beat me with 18 of health.  :th_hulk3:

  7. On 8/25/2023 at 9:57 PM, LGM2006 said:

    Here is my current MUGEN character roster, since last month (as of 7/28/2023). I am using the standard MUGEN 1.0 screenpack, with the "big" motif for more characters to put into my roster. As you can see on this image, it sure does have an insane list of characters and stages. It took me about 19 days to complete my whole roster and it seems like I have done a pretty well job on it. There are some characters here and there that not many people own nowadays, notably the ones from the DOS era, as well as a few that are hard to find, but I have managed to reupload them.

    Actually as you perfectly know, you use an edited select screen. The "Big" motif can be filled up to 60 characters. Just to say something I would like use the "kfm" motif but with the select screen edited with a lot more slots. I find it very strange, confusing and even laborious to edit the character selection screen in MUGEN, but I guess I should try it one day...

  8. 21 hours ago, idkwhattocallmyself said:

    So, here's my edit of giygas that's a wip, I might make up a group for making this with other people later.

    Download link: https://mega.nz/file/RycXjDaA#orJ6RaclMESFNkqaXHu6b6LvIf2P_r4zEq20EDIMlKM

    Idk what else to put here.

    Snapshots always are recommendable, of course. I'm trying to download the file but MEGA site has been working really slow lately from the site has new policies nowadays... Well my download is finally over. Let's give it a test.

  9. RAGE ROCK has a special move that freeze his opponets and then perform a weird animation. Here his opponenr Shang Tsung hit him in the middle of start up animation of ROCK' special which caused the movement to be aborted and a glitch occurred.

     

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  10. Casually I read your thread on MFG forums at that time. I felt Indignation for this. As if you had actually broken some law... Nothing could be further from the reality. But trying to make these people understand is useless.
    I wonder what type of feeling remains in you. The sadness for not having finish an ambitious project or the pride of be considered a real deal against a videogames company.

  11. Resulta que Matiu, también conocido como MetalGuy(213), el editor original de Omega Tiger Woods 2014 en la actualidad está en estado inactivo, al menos hablando del ámbito MUGEN.

     

    El personaje con el que yo inicié jugando MUGEN fue la versión del autor original en su actualización 2012. Personalmente y contrario a la creencia popular yo no considero que pueda ser considerado cheap. Sus ataques tienen una pequeña tasa de retraso, no son tan veloces y automáticos como sí lo son los de la mayoría de cualquier otro personaje. Como resultado y a sabiendas que los comportamientos de las inteligencias artificiales dependen de lo que el jugador marque en turno se batalla para ganar con Omega Tiger Woods. Encima el personaje no puede cubrirse a ataques y debido a su talla grande puede ser propenso a ser vapuleado. Pero The_None supo darle las armas necesarias para convertirlo en un personaje aceptable por decir lo menos. Además yo, en la actualidad me he impuesto una especie de handicap o desventaja al momento de jugar, esto es el no utilizar 2 de sus super especiales el "Armageddon" (lluvia de misiles en puntos aleatorios) son imbloqueables es cierto, pero es muy random y el daño es moderado. El otro super del que ya no hago uso es el "Shrimp Bus" es imbloqueable pero vamos, con personajes de talla convencional sencillamente podrían sortearlo saltándolo en el momento preciso.  Quizá tú ArthurDM(Alexei Stukov) algún día podrías verme jugar en vivo en el servidor de Discord de este sitio.

     

    Tiempo después empecé a jugar con la versión primigenia y original de OTW. Menos movimientos, mucho más lento aunque con un ataque de grua algo abusivo (de igual modo personajes de talla pequeña o sencillamente agachados no pueden ser capturados así que meh). Luego seguí con su reedición que salió en el 2007, esta es la versión con la que menos me acomodo, sus ataques causan muy poco daño en general, se notó que Most Mysterious trató de suavizarlo o nerfearlo con respecto a su versión original pero en mi humilde opinión no quedó del todo bien desarrollado y es, a mi modo de ver, la versión más débil y menos satisfactoria entre las tres que menciono.

     

    DEMASIADO OTW para un hilo que se supone trataría de tema general. :noway: Si alguien gusta publicar preguntar o comentar cualquier otra cosa de otro personaje, algún screenpack  o de lo que sea que no tenga que ver con MUGEN, pues más que bienvenidos.  

     

     

  12. That girl Riku Minato sure is pretty but hell, her movies are boring (WARNING NSFW 18+ only). Sorry but I needed to get this out of my system sometime.

    Having said that I'm watching my own KOF '97 (Random Hack) gameplay but offline I don't want any false view. I talk in my native language I mean spanish but hey the gameplay itself must to be a universal language, right?

     

     

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