-
Posts
640 -
Joined
-
Last visited
Posts posted by ShiroTori
-
-
And Magma Dragoon MK II has already made Star Light. I plan to do Casino Night next.
-
The stages have been updated! It now has more parallax, animated water and the past/future signs.
-
Here's Sub-Zero! I wanted to only make a few "cool" palettes and try something different for the rest.
6 Custom, "Arctic Cammo", Bi-Han Alternate, Kula Diamond, Strider Hiryu
-
This stage is really cool. Very original.
-
Well folks, the voting is now closed. A big thanks to those who voted! I've tallied up the votes from here and MFG and here's the order I'll be posting these packs: 1. Sub-Zero by Seanaltly (7 votes) 2. Sonic by MUGENHunter (4 votes) 3. Exile by Seanaltly (2 votes, including mine) 4. Renamon by Tsunamidusher (2 votes) Once again, thanks for the votes!
-
I played Sonic Generations 3ds on my cousin's 3ds. Classic Sonic's control feels so much better on this version. The roll actually feels like it did in the Genesis games. Modern Sonic is pretty fun, but I'd of liked to see some 3D view like on the console, rather than always 2.5D. I'm sure the 3ds would've been able to do it. And the addition of two more stages would've been nice, like an Advance series stage for the Dreamcast Era and a Rush Adventure stage for the Modern Era. Still a nice game though. The bosses kick ass. Also, the addition of the homing attack to C. Sonic was such good trolling on Dimp's part.
-
We are all entitled to our own opinions so yeah..Im not hating..
Sorry, I didn't intend to say that you were hating. I did afterall see the "in my opinion" and respect your choice as you respect the opinions of those who like the game.
-
The werehog isn't that bad even, infact it's kinda over-hated. Yeah, the daytime stages are still way better, but the werehog isn't ruining Sonic Unleashed for me.
-
Hey guys! I've made four palette packs, but I'm unsure of which one to post first. So, I decided to put up a poll and let you guys decide.
-
I'm not gonna stray away from doing Sonic CD stages completely, but Casino Night was a big favourite of mine and I want to try making it into a stage.I was kind of hoping more Sonic CD levels, but okay. :D
Thanks for pointing that out. I'll be sure to fix it in the update.I'll say one thing I noticed. While playing in the Present stage, when I sent my opponent (or an opponent sends me) into the sky, I notice a blue bar floating in the background. I highly doubt it's supposed to be there.
-
Oh yes, I plan to do more. I'm thinking of tackling Casino Night next, it's one of the most memorable zones in Sonic and it hasn't been made for Mugen yet. And thank you very much. ^^ I'll be doing an update to further improve them, so stay tuned!
-
Thanks Ky! And don't worry, I'm a die-hard Sonic fan too.Dude, these stages are AMAZING!! No, Im not just saying that because Im a die hard Sonic fan, I just really like them.
Which version of Mugen are you using? I'd recommend using Mugen 1.0.I can't get these stages to work on my MUGEN for some reason.
Iis it 1 big stage that changes or 4 smaller stageS?
I
v
4 stages, bro
Also, I'll be doing an update of these in the future. I got a bit of feedback and ideas from people at Mugen Guild.
-
They sure are.
-
*Updated 04/27/12*
[Preview]
http-~~-//www.youtube.com/watch?v=ffvV5WyG8LA
[Download]
http://www.mediafire.com/?pcpjyq643yksu14
[Comment]
My first real stage..or I should say stages; Collision Chaos from Sonic CD!
It took quite a while to make these, those neon signs got tough to work with at times. Overall though, it was very fun making these! Originally I was gonna make just one stage, but I decided to make every era; present, past, good future and bad future. I included both the US and JPN/EUR music in the file, so you can pick your prefered one.
I hope you all enjoy these, especially the fellow Sonic fans here!
Feedback is welcome.
Credit:
Magma Dragoon MK II for inspiring me with his Sonic stages.
Cybaster for his stage tool, as it helped give me a base to work off of.
Ryon and Margatroid for coding help.
Shwa and rukifellth for ideas and feedback.
Divine Insect for the rips.
SEGA and Sonic Team for the Sonic series.
Elecbyte for creating MUGEN.
-
A friend of mine has this game, I was watching him play through it. It looks like a really neat kind of game. The combat looks very satisfying and I like how you get those moments where the game becomes colourful, as if colour is to symbolize sanctuary. Also, I said this once before, but you can't spell IGNORANT without IGN!
-
Correction, Gai Tendo was re-released. It's still the old beta.
-
Ahh, nostalgia with a hint of random hilarity. Truely a great release!
-
No, not redrawing them. Just editing the colouring on some parts.
-
Sorry, it's not possible. His skin shares colours with his wings. In order to make that possible you'd have to edit all his sprites so that the colours of his wings are different from his skin's colour.
-
Back with more palettes! This time for Kyo XIII by Ahuron.
5 Custom, NESTS Kyo, Kusanagi, Shadow the Hedgehog, Green Lantern, Japan
http://www.mediafire.com/?0m0a95jv71cijk9
you know whats funny that i didnt relize.
the pals based off of SFxTK.
they really are "washed off" colors.
I looked at it in game i was suprised.
Mhmm.
I kinda like the look of it though.
-
This is probably the biggest palette pack I've ever made for a single character. Five of these are some of my strangest ideas for reference palettes.
These are for Amanojaku's Kasumi.
Rather than type out what these palettes are based on, here's some pictures like what Blackmore, MDD and PAVGN from MFG have done before.
-
Hey Ky, do you know where I can find that Chemical Plant stage?
-
For the Oni palette, her clothes need to be darker and Oni has white hair. It looks more like a monochromatic blue palette right now. Other than that, not a bad set. Also, I too feel quite grateful to know I inspired you to make palettes.
-
I love your palette work JDM.It's awesome!
GJ on the shadow pal
Thanks guys!
I decided to also update my palette pack for LegendaryXM90's Tron Bonne. None of the original pack's colours were updated, I'm just adding these six.
3 Custom, Tails the Fox, Waffle (Tail Concerto), Red (Solatorobo)
Street Fighter X Tekken
in [ EVERYTHING GAMING ]
Posted
I believe Ono and Inafune both agreed to putting the BBA Megaman in SFxT. Personally, I think he goes well with the more detailed "SF4" style of models.