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JoeAngel

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Posts posted by JoeAngel

  1. There is a simpler method yes.

    1st go to system.def of the screenpack you like.

    Locate the area where the versus screen is. Look for spriteno= (whatever number) everywhere in the versus screen section only.

    Open up the system.sff and locate all those sprites and save them anywhere you want.

    Now open up the system.sff file  of the screenpack you want to use in fighter factory, usually just opening the system.def file and clciking the sprite section is easier.

    Ok now simply add all those sprites to the screenpack.

    Save it.

    Now go to the system.def file that you originally liked the versus screen and copy the entire section text, based on versus screen only.

    Then go to system.def file of the screenpack you want to use.

    HIGHLIGHT THE EXACT SAME TEXT for the versus screen right click and paste. Basically overwriting it. And BAM your done.

    (Keep in mind if you do have a sprite in that same group or same number already in your screenpack when adding the sprites you do like, just edit the spriteno in the versus section to a different number, very easily, and add those sprites to the group number you chose, there isnt that many depending on the versus screen you choose normally.) (Doing it this way you dont delete the previous on e and you can resort back at anytime as well.) OldGamer is a genius I will add.

  2. Hey @Ryon, I have a quick question and you seem to be knowledgable of the subject and may understand what Im going through. I made some lifebars. I use them in 1 game and everything displays perfectly. I use the same exact lifebar files in another game, and in that game the name doesnt show and the timer doesnt show either. Same exact files both mugen 1.0 1 game perfect, 1 game no countdown timer and no name displayed. Can you please help me with this?

  3. 7 hours ago, Flandre Scarlet said:

    Wtf haha Wellll it should be there thats how i got mine when you click Link DL it then in blue text it says Click here to DL click it then When text says wait 5 seconds to auto DL or click it to Auto DL the file do that it should work for you.

    woah i tried it again and what happens when i click it the 1st time a folder comes up with numbers and the download doesnt start, then i click it again and then it started, i do have that 1, thanks lol glad i tried again, lol oh well now back to the anime porn lolol just kidding haha.

  4. On 6/8/2014 at 4:23 AM, ShiniGami NoMeresu said:

    Well its a little easy

    Look for ;Character select definition in system.def

     

     

    Hidden Content

     

     

    change these values according to your screenpack's select screen and [as you want] good to go :)

    Man if you can help me on this that would be fantastic I really cant seem to get the cursor on the proper square on the page, like i dont know how to get that cursor on the character, its always like 2 boxes up and the character is 2 boxes down, may i please msg you

  5. im sure this is awesome but i get an error when it tries to load in any game i use and when i open it in fighter factory it says sprite incorecctly linked to the index 0, i assume this is the reason it wont work in mugen as well, i really want to get this going what can i do to fix that??

  6. On 10/4/2014 at 3:44 PM, Kiwicake Tinyegg Hypermix said:

    mugen000_zpsa4ff8643.png

    My, what, 9th roster? I'm going to need another screenpack... Although, it only took me about a week for this, and for whatever reason, the space placement is messed up as well.

    If you havent fixed that yet, i know this was awhile back but i can help you fix it, you have to tinker with your select.def file

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