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RMaster007's post in Anyone know how to limit the amount of times moves can be performed? was marked as the answer
I might know how. I saw some code in Chargin' Chuck when I was editing him. This code is in the CMD file and it prevented projectile moves from being used when another projectile was on screen. I can show you the code later.
Edit: Here's what you should insert:
triggerall = numhelper(6309) = 0