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Yuuka Kazami updated (11/26/15)


RicePigeon

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Link: http://ricepigeon.webs.com/

Time for things to get messy...

Yuuka Changelog:

=====================================
11/26/15 - Version 2015.11.26
=====================================


Changes from Version 2015.11.22:

- Corrected palette on select screen icon.
- Adjusted buffer timing of 720 motions.
- Thorny Rose: Adjusted projectile invincibility time.
- "Reflowering of Gensokyo": Extended startup invincibility by 1f.
- "Original Master Spark": Extended startup invincibility by 1f.

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dear Ricepigeon, I want to ask you to make this characters

UPDATE:

Yuugi_RP
Mokou_RP
Sanae_RP
Kanako_RP

TO MAKE:

Reisen_RP
Aya_RP
Hina_RP
Cirno_RP
Utsuho_RP

pleaaaaase? I'm a huge fan of your work and I would LOVE to see Reisen and Aya in MUGEN, considering they are my Touhou favorites

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You really should not request characters to be made for you. That is something that is generally frowned upon. Just a bit of friendly advice. 

 

As for the character itself, so far so good. Being able to use hcbx2 or 720 motion's was a nice touch. Controls nice and smooth overall. And it is good to be able to use the airdash now. I will let you know if I find any bugs or issues, unless someone does it before me.

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You really should not request characters to be made for you. That is something that is generally frowned upon. Just a bit of friendly advice. 

 

As for the character itself, so far so good. Being able to use hcbx2 or 720 motion's was a nice touch. Controls nice and smooth overall. And it is good to be able to use the airdash now. I will let you know if I find any bugs or issues, unless someone does it before me.

well, you're kind of right, but I want to see more Touhous made by Rice, he's an artist of MUGEN char-making, and I would like to see Rice's winmugen chars ported to Mugen 1.0, namely Sanae and Mokou, but hey, that's just my opinion

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Upon further testing I did find some debug problems.

get a 13798 warning: expression truncated to integer: player Yuuka_RP (56) in state 1001 1010.00000 when i do her 360 grapple move. and her reflowering of gensyoko move gives some similar debug. as does original master spark. So does twin master spark. Not a constant debug flood or anything, but there is some there.

 

 

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well, you're kind of right, but I want to see more Touhous made by Rice, he's an artist of MUGEN char-making, and I would like to see Rice's winmugen chars ported to Mugen 1.0, namely Sanae and Mokou, but hey, that's just my opinion

Understandable but Lucasmic does have a point. they are rules you must follow when making post on some threads of this forum. If you want to make a suggestion or request to Ricepigeon you should do so on his wip topic: http://mugenfreeforall.com/index.php?/topic/12450-wip-ricepigeons-wip-thread-yuuka-kazami/

just giving you a heads-up so we won't cause any trouble. :-)

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Upon further testing I did find some debug problems.

get a 13798 warning: expression truncated to integer: player Yuuka_RP (56) in state 1001 1010.00000 when i do her 360 grapple move. and her reflowering of gensyoko move gives some similar debug. as does original master spark. So does twin master spark. Not a constant debug flood or anything, but there is some there.

 

 

I figured out what was causing this. It was a variable assignment that was added to the anim parameter for the statedef, but mugen for some reason or another saw it as a non-integer value for the anim. Not gamebreaking or anything, but next update will resolve this.

 

Edit: Yuuka updated. Fixed another issue I found while addressing the aforementioned bug, as well as updated her SND file


 

=====================================
11/22/15 - Version 2015.11.22
=====================================


Changes from Version 2015.11.21.1:

- Fixed debug errors on command grab specials & supers
- Fixed Command Grabs not properly activating the throw flag for damage dampening.
- Voice clip volume increased.

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Yuuka updated

=====================================
11/26/15 - Version 2015.11.26
=====================================


Changes from Version 2015.11.22:

- Corrected palette on select screen icon.
- Adjusted buffer timing of 720 motions.
- Thorny Rose: Adjusted projectile invincibility time.
- "Reflowering of Gensokyo": Extended startup invincibility by 1f.
- "Original Master Spark": Extended startup invincibility by 1f.

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