Jump to content

General Information and Color Code


As a general note, most if not all characters here are designed with CPU vs CPU conditions at the forefront, and will likely be difficult to defeat or even play as from a human standpoint.

Since SpriteClub runs on MUGEN 1.1a4, most characters here are intended for MUGEN 1.1. Some characters may have separate links to versions that work on earlier MUGEN builds.

 

COLOR CODE

Red indicates the character is very overpowered and / or frustrating to fight against (read: "cheap"), even for the standards of this collection.

Green indicates the character is an external AI patch or edit of a pre-existing character.

Orange indicates the character is very loud. Please exercise caution when using.

If an author's works focus predominantly on things that may fall under one of these colors, their name will be highlighted with the specific color rather than the characters within their subsection.

×
×
  • Create New...