Okay so I coded 2 prebattle intros for a certain character that I haven't announced yet. But only the first one plays. The 2nd one doesn't play at all.
Here is the code:
;---------------------------------------------------------------------------
;Introduction 1
[Statedef 190]
type = S
ctrl = 0
anim = 190
velset = 0,
[State 190, 1] ;Freeze animation until PreIntro is over
type = ChangeAnim
trigger1 = RoundState = 0
value = 190
[State 190, 2]
type = AssertSpecial
trigger1 = 1
flag = Intro
[State 190, 3] ;Change to stand state when done
type = ChangeState
trigger1 = AnimTime = 400
value = 1
;---------------------------------------------------------------------------
;Introduction 2
[Statedef 191]
type = S
ctrl = 0
anim = 191
velset = 1,
[State 191, 1] ;Freeze animation until PreIntro is over
type = ChangeAnim
trigger1 = RoundState = 0
value = 191
[State 191, 2]
type = AssertSpecial
trigger1 = 0
flag = Intro
[State 191, 3] ;Change to stand state when done
type = ChangeState
trigger1 = AnimTime = 400
value = 02
;---------------------------------------------------------------------------
The first one (That plays) is Statedef 190. Statedef 191 is the 2nd one which doesn't work. Any help?
Question
Dhillon521
Okay so I coded 2 prebattle intros for a certain character that I haven't announced yet. But only the first one plays. The 2nd one doesn't play at all.
Here is the code:
The first one (That plays) is Statedef 190. Statedef 191 is the 2nd one which doesn't work. Any help?
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