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Removing the ability to air block.


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Posted

An actual issue I can't work around. That same character is meant to act like the average Street Fighter character who can't guard anything in the air. Except I can't really seem to remove the ability to air block, is there a way I could?

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Posted
5 hours ago, Jesuszilla said:

Under the char's statedef -2:
 

[State -2, NoAirGuard]
type = AssertSpecial
trigger1 = 1
flag = NoAirGuard

I’ll try this tomorrow 

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