Jump to content

Recommended Posts

Posted

qAglBfL.png

Hi Everyone,


After 5 months of work is now finally over
The screenpack is finally in Inspired by the game: Capcom VS SNK 2.

 

Changelogs:
2.02:
Changed the random round and ko effects to functions instead of animations (still wip) (lifebar)
Took out continue countdown as it hogs the ram.
Diamonds are now in the lifebar.
Old changes:

  Reveal hidden contents


 

 

Screenshots:

  Reveal hidden contents

 

Keep in mind there's still more updates coming soon:
Continue (Unused) 
Dialogue (Unused)
Win
and Hi-score 

 

Also, there's 2 New scripts that I did with this but make sure the characters don't add any effects into them and if you like those turned off, please go to "save\config.json" and take out either or both:

"data/cvsrounds.zss",
"data/cvsko.zss",


Stay tuned for updates.

Thanks to the Supporters who had helped me fix up those problems:
ViolinKen
RagingRowen
Bluekuma
POTS

Akito (Huge Helper)

 

Link: 

https://drive.google.com/drive/folders/1Tu1y7z10b9MUW2JOXI46dvWNgPIs5R84?usp=sharing


Have Fun

DJB

Posted

1.01:
added StageText By Wreq! for versus mode (make sure you add this to the save/config.json)
stun and guard bar fixed (it lights up at 75% (stunbar)  25% (guardbar) and duplicate and changed the bar to use for 2p side)
Fixed the wording for damage when preforming a combo.
Replaced all actions to the ones like CVS2 had and words are now easier to read.
Added dialogue (unused).
minior fixes like fight animation.

  • 3 weeks later...
Posted

Finally, after a long time the Screenpack version 2.0 is in with some great improvements and fixes all thanks to Akito

Download link in the first post of this topic.

  • 2 weeks later...

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...