Mʀ. Sтᴇαl-Yoᴜя-Wαεfυ Posted March 25, 2016 Posted March 25, 2016 How can I turn down the AI? Or turn it off? These characters are just unfun af, even if you nerf their stats their boring. 5 minute corner combos
0 Lucasmic Posted March 26, 2016 Posted March 26, 2016 Two places you should go to, first the config text document. You can also open up the AI.cns with something like wordpad or notepad.
0 Mʀ. Sтᴇαl-Yoᴜя-Wαεfυ Posted April 5, 2016 Author Posted April 5, 2016 On 3/26/2016 at 6:08 PM, Lucasmic said: Two places you should go to, first the config text document. You can also open up the AI.cns with something like wordpad or notepad. I went in config, = [Statedef 9999] [State AI§ŒÀ] Type = VarSet trigger1 = !RoundsExisted var(57) = 0 IgNoreHitPause = 1 ;0=on 1=off [State AI§ŒÀƒ^ƒbƒOEƒ`[ƒ€Žž] Type = VarSet Trigger1 = TeamMode = simul Trigger2 = TeamMode = turns var(57) = 1 IgNoreHitPause = 1 ;0=on 1=off [State AIƒŒƒxƒ‹(Å‘å11)] Type = VarSet trigger1 = !RoundsExisted var(58) = 7 ;I changed this from 7 to 1, and still no change IgNoreHitPause = 1 ;11‚Í’´”½‰ž [State AI펞‹N“®] Type = VarSet trigger1 = !RoundsExisted var(59) = 0 IgNoreHitPause = 1 ;0=off 1=on [State 5903, 3] type = ChangeState trigger1 = roundno = 1 value = 190 [State 5903, 4] type = ChangeState trigger1 = 1 value = 0 =================================================== So I deleted all his numbered AI except for AI0. If difficulty max is a 10, this guy is a 10. I cut all his numbered AI except AI0 - AI3, and he is cut to about a 8, I cut everything except AI0, and hes a 5-6. There's got to be a better way of fixing these honked up characters
0 Lucasmic Posted April 9, 2016 Posted April 9, 2016 You could try this, Open up the AI.cns file and look for this code [State -3, AIƒtƒ‰ƒOƒZƒbƒg] type = VarSet triggerall = RoundState = [1,2] trigger1 = Command = "AI0" at the very bottom of all of that you will see this: var(59) fvar(39) To the right of those 2 variables there will be some numbers you can change, set those to 0 and just below that, there will be this [State -3, AIƒtƒ‰ƒOƒZƒbƒg] type = VarSet triggerall = NumHelper(10000+id) triggerall = RoundState = [1,2] Trigger1 = Helper(10000+id),var(59) And another var 59 and another var 39 change both of those numbers to the right of those var's to 0 as well. (and if that does not completely work the way you want, there is one more way you can do it, but do what i just said anyway, because if this step does not work how you want it WILL help with the next step)
0 ShiniGami NoMeresu Posted April 17, 2016 Posted April 17, 2016 I do not know about all chars, some has AI switches in Command file or some has separate cns for it. but i have a char ,and it has switch [state] in commands section ; AI swich -> ON [State -1,¡¾AI¿ª¹Ø¡¿] type = Varset triggerall = var(59) != 1 triggerall = RoundState != 3 trigger1 = command = "CPU1" trigger2 = command = "CPU2" trigger3 = command = "CPU3" trigger4 = command = "CPU4" trigger5 = command = "CPU5" trigger6 = command = "CPU6" trigger7 = command = "CPU7" trigger8 = command = "CPU8" trigger9 = command = "CPU9" trigger10 = command = "CPU10" trigger11 = command = "CPU11" trigger12 = command = "CPU12" trigger13 = command = "CPU13" trigger14 = command = "CPU14" trigger15 = command = "CPU15" trigger16 = command = "CPU16" trigger17 = command = "CPU17" trigger18 = command = "CPU18" trigger19 = command = "CPU19" trigger20 = command = "CPU20" trigger21 = command = "CPU21" trigger22 = command = "CPU22" trigger23 = command = "CPU23" trigger24 = command = "CPU24" trigger25 = command = "CPU25" trigger26 = command = "CPU26" trigger27 = command = "CPU27" trigger28 = command = "CPU28" trigger29 = command = "CPU29" trigger30 = command = "CPU30" trigger31 = command = "CPU31" trigger32 = command = "CPU32" trigger33 = command = "CPU33" trigger34 = command = "CPU34" trigger35 = command = "CPU35" trigger36 = command = "CPU36" trigger37 = command = "CPU37" trigger38 = command = "CPU38" trigger39 = command = "CPU39" trigger40 = command = "CPU40" trigger41 = command = "CPU41" trigger42 = command = "CPU42" trigger43 = command = "CPU43" trigger44 = command = "CPU44" trigger45 = command = "CPU45" trigger46 = command = "CPU46" trigger47 = command = "CPU47" trigger48 = command = "CPU48" trigger49 = command = "CPU49" trigger50 = command = "CPU50" trigger51 = command = "CPU51" trigger52 = command = "CPU52" trigger53 = command = "CPU53" trigger54 = command = "CPU54" trigger55 = command = "CPU55" trigger56 = command = "CPU56" trigger57 = command = "CPU57" trigger58 = command = "CPU58" trigger59 = command = "CPU59" trigger60 = command = "CPU60" trigger61 = 1;ÊÖ²Ù¿ª¹Ø var(59) = 0 ------------------------------------------------------- var(59) = 0 :this is turned off now, 1 is for turning it on. Same like the doods said above, var(59) = 0 <----< this Var is for AI
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Mʀ. Sтᴇαl-Yoᴜя-Wαεfυ
How can I turn down the AI? Or turn it off? These characters are just unfun af, even if you nerf their stats their boring. 5 minute corner combos
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